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Thread: Dark Elexiar Spells (idea)

  1. #1
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    Post Dark Elexiar Spells (idea)

    Clash of Clans Spell Idea

    Dark Elexiar Spells!
    Requires Dark Spell Factory

    -Revelation Spell
    _Within a radius of 11 tiles all traps are revealed
    _Lasts 8 secs
    _Uprade how long it lasts and it's radius
    _Costs 500 Dark Elexiar
    _Build time 20 mins

    -Devine Aura Spell
    _Units within a radius of 6 tiles get a health increase of 150% and a damage reduction of 70%.
    _Upgrade health increase percent and damage reduction percent.
    _Costs 1000 Dark Elexiar
    _Build time 30mins
    _Last 15 secs

    -Onslaught Spell
    _Spawns skeletons one every second that attack enemy structures (no preference).
    _Lasts 10 secs
    _ Upgrade how many skeletons spawn every second and how strong they are!
    _Costs 1500 Dark Elexiar
    _Build time 40mins

    -CORRUPTION SPELL
    _All defense structures within radius stop attacking the attacker's units and begin to attack unaffected structures (preferred: defensive structures) as unaffected structures loose their targets and begin to attack affected structures.
    _Nonupgradeable
    _Lasts 8 secs
    _Costs 2000 Dark Elexiar
    _ Build time 45mins

  2. #2
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    FYI this is how you spell elixir.

  3. #3
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    Quote Originally Posted by luk3fil3walk3r View Post
    Clash of Clans Spell Idea

    Dark Elexiar Spells!
    Requires Dark Spell Factory

    -Revelation Spell
    _Within a radius of 11 tiles all traps are revealed
    _Lasts 8 secs
    _Uprade how long it lasts and it's radius
    _Costs 500 Dark Elexiar
    _Build time 20 mins

    -Devine Aura Spell
    _Units within a radius of 6 tiles get a health increase of 150% and a damage reduction of 70%.
    _Upgrade health increase percent and damage reduction percent.
    _Costs 1000 Dark Elexiar
    _Build time 30mins
    _Last 15 secs

    -Onslaught Spell
    _Spawns skeletons one every second that attack enemy structures (no preference).
    _Lasts 10 secs
    _ Upgrade how many skeletons spawn every second and how strong they are!
    _Costs 1500 Dark Elexiar
    _Build time 40mins

    -CORRUPTION SPELL
    _All defense structures within radius stop attacking the attacker's units and begin to attack unaffected structures (preferred: defensive structures) as unaffected structures loose their targets and begin to attack affected structures.
    _Nonupgradeable
    _Lasts 8 secs
    _Costs 2000 Dark Elexiar
    _ Build time 45mins

    I like these, some well thought out ideas

  4. #4
    Forum Elder Jomarx3me's Avatar
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    #1 I don't really know whats the point of seeing traps, cause you'll still activate them when you come close :/

    it's ok, I guess

    #2 with your figures, 70% reduction ? that's imbalanced, imagine lavahounds rushing to AD, since it has low DPS, it wouldn't destroy the AD, and it will stay on that spot, and with a 70% reduction, ballons and minions would be able to wipe out the base before the hound could die

    #3 it's an ok spell I guess

    #4 we already have freeze spell, which stops defense from attacking, making them attack their own base is too much... and for 8 seconds? thats a maxed freeze spell duration too imbalanced
    maxed out TH9, minus the heroes
    kinda quit, Lurker mode: on

  5. #5
    Super Member jobro's Avatar
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    I cant take a thread seriously when someone tries to pass of ee-lex-eear as ee-lix-er

    Thanks to venomben for the awesome sig!

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