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Thread: New Ideas for Update (Hero Improvements, Visual, New Battle Calculations, etc.)

  1. #1
    Senior Member DragoonXV's Avatar
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    New Ideas for Update (Hero Improvements, Visual, New Battle Calculations, etc.)

    Calculations, etc.)

    So for a new update I was just wondering if it would be cool

    • Tiebreak system for Clan Wars: Have a chance to break ties! From now on your clan can nominate your top player and have them attack the other clans top player chosen. Given 12 hours, the top player much attack each others base. If no one attacks its a true tie. If one attack but the other doesn't the attacker wins. If both attack, then it depends on stars and etc.
    • New battle Calculations: So lets say you just 98% this guys base but still haven't hit his town hall. You clans counting on you to three star but on the last second, bam times up and you almost destroyed the base with 3 stars but end up with 1! Why not add another way to gain a star? Maybe if the player destroys 75% of the base then they get the second star! This way, its more fair than the standard attack 50%, destroy th, and annihilate base.
    • Hero Improvements: I find that although heros now have limited radius, they should have a some what larger one. At least 10 or 11 tiles when guarding the base!
    • Visuals: Is it just me or am I the only one getting bored of the grassy lands and lava rock in CW? Make new visuals at least for CW. Maybe a new lightning themed background or a water based background? I sure would be nice. Maybe have these various backgrounds appear in clan wars? Either way its cool.


    Any ideas? Comment please lol.
    Last edited by DragoonXV; December 31st, 2014 at 05:20 AM.

  2. #2
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    Good ideas I'm behind u all the way

  3. #3
    Senior Member DragoonXV's Avatar
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    Thanks!

    Quote Originally Posted by Superyankees5413 View Post
    Good ideas I'm behind u all the way
    Yess bruh totally.

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    Super Member EmeraldRange's Avatar
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    #1) this is a great idea! I always feel that the tie system is unfair because as a whole both clans lose most of the loot that would have been awarded if someone won. Sometimes, I even want them to just attack and win a star so there is more loot in the economy. Great idea! Support+1

    #2) so you aren't suggesting 4star system right...? I think that allowing the second star to be given either for town hall or 75% is a much better idea that those ideas where people add random amounts of stars to the current system. If supercell wants to give the town hall some weight, then it could be 80%, but I think this is a great solution that would help us a lot. [as far as I know giving the town hall a star was to discourage farming, which hasn't really worked]

    #3) I'm all for this idea, because I agree that they are a little more restricted now.

    #4) I love any aesthethic improvements in the game, but sadly reality states this probably won't happen because of technical issues. Do you notice how the flag idea thread is closed? I heard that it was because there is not much extra space that the app store would allow for CoC in a future update and the majority of the space is taken up by graphics.. It may just be a crazy conspiracy,but I don't think any graphical improvements are likely to happen.

    Great ideas, keep the suggestions coming!
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  5. #5
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    I support your 1st and 4th idea. I still think 3 stars is essential. The idea of one building been crucial to the battle is good and for the heroes they changed them to that range for a reason. If they increased the range and you still couldn't lure them it might be a bit op. They have a good balance right now.

  6. #6
    Forum Elder Jomarx3me's Avatar
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    Quote Originally Posted by DragoonXV View Post
    Calculations, etc.)

    So for a new update I was just wondering if it would be cool

    • Tiebreak system for Clan Wars: Have a chance to break ties! From now on your clan can nominate your top player and have them attack the other clans top player chosen. Given 12 hours, the top player much attack each others base. If no one attacks its a true tie. If one attack but the other doesn't the attacker wins. If both attack, then it depends on stars and etc.
    • New battle Calculations: So lets say you just 98% this guys base but still haven't hit his town hall. You clans counting on you to three star but on the last second, bam times up and you almost destroyed the base with 3 stars but end up with 1! Why not add another way to gain a star? Maybe if the player destroys 75% of the base then they get the second star! This way, its more fair than the standard attack 50%, destroy th, and annihilate base.
    • Hero Improvements: I find that although heros now have limited radius, they should have a some what larger one. At least 10 or 11 tiles when guarding the base!
    • Visuals: Is it just me or am I the only one getting bored of the grassy lands and lava rock in CW? Make new visuals at least for CW. Maybe a new lightning themed background or a water based background? I sure would be nice. Maybe have these backgrounds various backgrounds appear in clan wars? Either way its cool.


    Any ideas? Comment please lol.
    #1 there would be imbalances here, and might force clan to just take TH within their own levels (clan of exclusive for TH6, exclusive for TH7, etc)
    and even with that, some TH10s may go to weaker clans for this (ties are not that common though, IMO)
    also an extra 12 hours? for 60% more loot? that 60% can be raided in 2/3 atks anyway.

    #2 50-50 on this one, change is good, but I don't think Star calculation changes is needed right now, also, this would make t1 units more popular, I think that's wrong (weaker units being the better units)

    #3 meh~... some want it larger, some want it smaller, this is pretty subjective, too small they may be "too late", too big, they can get lured and killed more easily

    #4 Priority updates aside, this is definitely a good idea, a cool idea
    maxed out TH9, minus the heroes
    kinda quit, Lurker mode: on

  7. #7
    Senior Member DragoonXV's Avatar
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    Quote Originally Posted by EmeraldRange View Post
    #1) this is a great idea! I always feel that the tie system is unfair because as a whole both clans lose most of the loot that would have been awarded if someone won. Sometimes, I even want them to just attack and win a star so there is more loot in the economy. Great idea! Support+1

    #2) so you aren't suggesting 4star system right...? I think that allowing the second star to be given either for town hall or 75% is a much better idea that those ideas where people add random amounts of stars to the current system. If supercell wants to give the town hall some weight, then it could be 80%, but I think this is a great solution that would help us a lot. [as far as I know giving the town hall a star was to discourage farming, which hasn't really worked]

    #3) I'm all for this idea, because I agree that they are a little more restricted now.

    #4) I love any aesthethic improvements in the game, but sadly reality states this probably won't happen because of technical issues. Do you notice how the flag idea thread is closed? I heard that it was because there is not much extra space that the app store would allow for CoC in a future update and the majority of the space is taken up by graphics.. It may just be a crazy conspiracy,but I don't think any graphical improvements are likely to happen.

    Great ideas, keep the suggestions coming!
    Yeah thanks and if anyone was thinking that I was talking about adding a 4th star, that wasn't what I was suggesting. There would still only be three stars just another way to get a star besides destroying the TH

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