The frost mage
The frost mage is a new troop, that would be unlocked at townhall level 10 dark baracks level 7. its special ability is that it is undetectable by splash damage defenses
Apperance
- the frost mage appears in a light blue cloak, with shards of ice, hanging off the tails
- in one hand he holds a light blue orb in the other, a sceptre of ice
- he is large, and his face is hidden by his cloak
Attack
- he attacks by hurling orbs at a building, these obs expand like a net, and turn into something similar to a freeze spell, which will hold whatever building it hits idle for 3 seconds
- this spell also has a permafrost component that will take away 60 health per shot
Statistics
cost to upgrade barracks 4.25 mil time 10 days
Level 1
damage per a second: 20
Damage per shot: 60
cost to train: 200 dark elixir
Hp: 200
Housing space: 6
Level 2
Damage per secnod; 22
damage per a shot: 66
cost to train:220 de
Hp: 220
Housing space:6
Level 3
damage per a second: 24
Damage per a shot:68
Cost to train: 230 de
Hp: 245
Housing space: 6
as you probably recognized, this troop will require great strategy to use, because it is not a tank, but has very low AI so will just freeze whatever building is closest to it, NOTE: it is possible, though extremely rare, that the frost mage, may freeze your own troops.
obviously this is just a rough draft of my idea, so further comments/suggestions are greatly appreciated
All the best - Sullysd



