I was playing clash the other day and had a great idea: a leaking storage! Think of when an attacker destroys or partially damages your elixir or dark elxir storage but with a twist! If the storage is 50% damaged or destroyed a small crack will appear. Until you log on and fix it by waiting 2 minutes while a builder repairs (Not requiring a free builder)it will discharge small amounts of its capacity, perhaps 1000 elixir per hour or 1-10 DE per hour? If a storage isn't repaired in 5-7 days leakage is reduced by 25%, in another 5-7 days it is reduced by 25% again and will keep going until 20-28 days and it permanently be 1-5% of potential leakage. This is to lessen damage to players can't be active every day, lose their device, or to those collector bases we all know and love and would apply to collectors, mines and drills. It would not effect major gameplay much but would encourage players to be more active and add a bit more realism to the game. Thanks for listening!
NOTE: When replying to this thread keep in mind: I do not want you to post your opinion, I want you to agree with me.(This is sarcasm, please do not take it seriously, I would very much like feedback.)
Additional Ideas (in feedback):
1) A small wait time instead of a charge- 2 minutes. (Implemented)
2) Could work with collectors, mines, and drills by slightly decreasing production instead of draining capacity.
3) Perhaps % of leakage at the initial crack could be decided by amount of damage to storage and/or collector, mine and drill.


(This is sarcasm, please do not take it seriously, I would very much like feedback.)


