If Townhall 11 is going to be released, which it probably will in the upcoming year, this is what I think should be added. I have only put what I think should be added, and have not included the price of any new upgrades as that would have taken me too long to think through and type it in. I think that Townall 11 should have an electric theme, similar to that of the level 11 walls, and that it should be the max townhall level for quite a while, and that townhall 12 will not be needed for a few years.
New Buildings:
- +1 Cannon
- +1 X-Bow
- +1 Inferno Tower
- +1 Air Defence
- +50 Walls
- +1 Hidden Tesla
- +4 Bombs
- +1 Giant Bomb
- +1 Skeleton Trap
- +1 Gold Mine
- +1 Elixir Collector
- +1 Dark Elixir Drill
New Levels of Buildings:
- Level 13 Cannons (DPS: 87 + 11)
- Level 14 Cannons (DPS: 98 + 14)
- Level 14 Archer Tower (DPS: 98 + 16)
- Level 9 Mortar (DPS: 13 + 3)
- Level 9 Wizard Tower (DPS: 48 + 7)
- Level 9 Air Defense (DPS: 320 + 30)
- Level 9 Hidden Tesla (DPS: 99 + 21)
- Level 5 X-Bow (DPS: 80 + 20)
- Level 4 Inferno Tower (MultiDPS: 42 + 8) (SingleDPS: 36/140/1400 > 45/160/1700)
- Level 4 Skeleton Trap (SkeletonsReleased: 4 + 1)
- Level 7 Bomb (Damage: 42 + 8)
- Level 12 Walls (Health: 7000 + 2000)
- Level 7 Dark Elixir Storage (Capacity: 200,000+150,000)
- Level 12 Gold Storage (Capacity: 2,000,000+1,000,000)
- Level 12 Elixir Storage (Capacity: 2,000,000+1,000,000)
- Level 7 Dark Elixir Drill (Production: 120+30)
- Level 13 Gold Mine (Production: 3500+500)
- Level 13 Elixir Collector (Production: 3500+500)
Level 9 Laboratory Introduces:
- Level 8 Barbarian (DPS: 30 + 6, HP: 125 + 20)
- Level 8 Archer (DPS: 25 + 5, HP: 48 + 7)
- Level 7 Goblin (DPS: 42 + 8, HP: 68 + 12)
- Level 8 Goblin (DPS: 50 + 10, HP: 80 + 15)
- Level 8 Giant (DPS: 50 + 8, HP: 1100 + 250)
- Level 7 Wall Breaker (Damage: 54 + 10, HP: 60 + 12)
- Level 7 Balloon (DPS: 162 + 62, HP: 545 + 80)
- Level 7 Wizard (DPS: 180 + 30, HP: 164 + 11)
- Level 5 Healer (HPS: 71 + 13, HP: 1176 + 274)
- Level 6 Healer (HPS: 84 + 12, HP: 1450 + 300)
- Level 5 Dragon (DPS: 200 + 25, HP: 2500 + 300)
- Level 6 Dragons (DPS: 225 + 35, HP: 2800 + 400)
- Level 6 PEKKA (DPS: 380 + 50, HP: 4500 + 400)
- Level 7 Minion (DPS: 54 + 9, HP: 84 + 9)
- Level 8 Minions (DPS: 63 + 9, HP: 93 + 12)
- Level 6 Hog Rider (DPS: 105 + 15, HP:
- Level 5 Valkyrie (DPS: 124 + 24, HP: 1200 + 250)
- Level 6 Golem (DPS: 54 + 6, HP: 6300 + 450)
- Level 3 Witch (DPS: 30 + 6, HP: 100 + 15, MaxSummoned: 8 + 2)
- Level 4 Lava Hound (DPS: 14 + 3, HP: 6700 + 700, PupsSpawned: 12 + 4)
- Level 7 Lightning Spell (Damage: 450 + 50)
- Level 7 Heal Spell (Maximum Heal: 1200 + 300)
- Level 6 Rage Spell (Damage Increase: 70% + 10%, Speed Increase: 28 + 4)
- Level 6 Freeze Spell (Freeze Time: 8 Seconds + 2 Seconds)