I'm not quite sure if this is the right place to put this, so don't get upset if its in the wrong spot.

Since the update with the lavahounds the lavahound + Balloon + Minion strategy has become very strong and many top level players have begun to use it. I think in order balance out the game, and make different attack strategies equally good, Supercell should add something to slow down balloon attacks. I think one way to do this would be floating walls.

The floating walls would just be a piece of wall attached to a mini balloon, similar to what the air bomb looks like released, but stationary and a wall. Any air troop could attack it and get through just like a ground troop with a regular wall, but since a balloon can only attack ground things it would be an obstacle it would have to go around. It would take up a space just like any other air defense trap, no ground thing could be placed beneath it. One extra thing this does is help ground raids because there could be holes where they could advance through.

Because this would significantly upset any air raid I suggest adding only a small amount of them. Perhaps starting off at 6 of the air walls at TH 5, since balloons can be obtained at TH 4. Then at TH 7 going to 8, since minions are now available. And then at TH 9 going to 10 since lavahounds are available. I decided to cap it at ten because that could be a big obstacle to go around, and with ten you cannot fully surround any defensive building making it still possible to get to anything in a balloon attack.

I haven't made up stats yet, but this is more of just a see who likes/dislikes the idea than a serious suggestion yet. Please comment with any comments or concern you may have.