Results 1 to 6 of 6

Thread: Opt out of wars

  1. #1
    Trainee
    Join Date
    Dec 2014
    Posts
    14

    Opt out of wars

    It would be nice if people in your clan could opt out of wars. Like if you're about to do a war but you have a member who's on vacation and can't participate. Or maybe you just have clan mates who want to be in your clan but don't care about wars. It would allow them to stay in without hurting the team if they could just opt out.

  2. #2
    Super Member TheCulprit's Avatar
    Join Date
    Mar 2014
    Location
    Ivory Tower
    Posts
    750
    This has been suggesting many times before.
    Please use the search function to find what you are looking for and add your suggestion to the ongoing thread.

    Have a good day 😊

  3. #3
    Forum Hero rwelshjr's Avatar
    Join Date
    Dec 2013
    Posts
    6,662
    Naw, suggest it all you want; It helps draw attention to the need the more people do it.

    How it should work...

    There should be a button (it can be a new one or the war shield can be modified) that toggles a player as in or out.

    Access to hit the button to toggle should go to the leader and the player in question.
    ---- individual players cannot opt each other in or out
    ---- its an argument either way to give it to co as well - Good for clans where co is a management job, bad for clans that give it out like candy. (I consider the latter to be a sign of a bad leader)
    ---- A leader who abuses authority to opt guys in against their wishes are really just hurting their own selves for how they are adding a risk to their war participation. (the guy might then just not attack anyhow, if not seeing eye to eye with leader he wont care)
    ---- A leader opting a guy out against his wishes has that prerogative to decide who he wants in his war. And its still nicer than just kicking the guy like happens now.

    The status of a player is only a factor right at the time a war starts. Instead of just selecting all eligible players from the total population it will just be all eligible players from the opted in group.
    ---- Can even implement by leveraging the existing eligibility functionality that currently is only driven by a timer.

    After that everything works the same. The list of warriors from the clan is rounded to an even 5 via the existing logic and then the matchmaking calculation takes place also using the existing logic.

    A player joins a clan with his eligibility set the same way it is today. (He is in unless there is a timer)


    Things that would not happen -
    ...A player cannot add themselves to a war after the fact. If they change their status during a war it makes no difference until the next war when that status is read at startup.
    ...This would not serve as a way to replace members that take off during war. if they do that then there is the same affect on the war as there is today. Unused attacks stay unused. (it will never change that this just stinks when guys pull that stunt)
    Last edited by rwelshjr; December 24th, 2014 at 04:20 PM.

  4. #4
    Super Member TheCulprit's Avatar
    Join Date
    Mar 2014
    Location
    Ivory Tower
    Posts
    750
    Quote Originally Posted by rwelshjr View Post
    Naw, suggest it all you want; It helps draw attention to the need the more people do it.

    How it should work...

    There should be a button (it can be a new one or the war shield can be modified) that toggles a player as in or out.

    Access to hit the button to toggle should go to the leader and the player in question.
    ---- individual players cannot opt each other in or out
    ---- its an argument either way to give it to co as well - Good for clans where co is a management job, bad for clans that give it out like candy. (I consider the latter to be a sign of a bad leader)
    ---- A leader who abuses authority to opt guys in against their wishes are really just hurting their own selves for how they are adding a risk to their war participation. (the guy might then just not attack anyhow, if not seeing eye to eye with leader he wont care)
    ---- A leader opting a guy out against his wishes has that prerogative to decide who he wants in his war. And its still nicer than just kicking the guy like happens now.

    The status of a player is only a factor right at the time a war starts. Instead of just selecting all eligible players from the total population it will just be all eligible players from the opted in group.
    ---- Can even implement by leveraging the existing eligibility functionality that currently is only driven by a timer.

    After that everything works the same. The list of warriors from the clan is rounded to an even 5 via the existing logic and then the matchmaking calculation takes place also using the existing logic.

    A player joins a clan with his eligibility set the same way it is today. (He is in unless there is a timer)


    Things that would not happen -
    ...A player cannot add themselves to a war after the fact. If they change their status during a war it makes no difference until the next war when that status is read at startup.
    ...This would not serve as a way to replace members that take off during war. if they do that then there is the same affect on the war as there is today. Unused attacks stay unused. (it will never change that this just stinks when guys pull that stunt)
    I appreciate your encouragement to his suggestion, but the same effect of drawing attention to this aspect of the game can be done by commenting on a post that says the same thing that he did and bringing it up in the sub-forum.

    Less clutter.
    Increased effectiveness.
    Problem...solved.

  5. #5
    Forum Hero rwelshjr's Avatar
    Join Date
    Dec 2013
    Posts
    6,662
    Quote Originally Posted by TheCulprit View Post
    I appreciate your encouragement to his suggestion, but the same effect of drawing attention to this aspect of the game can be done by commenting on a post that says the same thing that he did and bringing it up in the sub-forum.

    Less clutter.
    Increased effectiveness.
    Problem...solved.
    That's why despite my heavy campaigning I never start new ones myself. I just wait for these to come along and so I am happy every time I do. Being in favor of the idea I don't see them as clutter.
    Last edited by rwelshjr; December 24th, 2014 at 04:28 PM.

  6. #6
    Forum All-Star FireThief's Avatar
    Join Date
    Apr 2014
    Location
    Leading the Rubber Duck Division of The Illuminati
    Posts
    4,519
    Similar ideas have been suggested numerous times- all having the same purpose but just under different names/titles. Good to know a lot of people are thinking the same.

    Anyway, in the future please remember to use the search function to check your idea hasn't already been said before and instead post on one of those threads.

    Hopefully it'll be added soon!

    Thanks! And cya around the forums!

    Town Hall:
    9 | Level: 105 |Trophy Record: 2450| War Stars Won: 123 l Clan: ​The Outsiders
    Click here for a surprise!
    Hablo Espaņol & I speak English



Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •