Results 1 to 4 of 4

Thread: DE Spell: Death touch

  1. #1
    Fresh Spawn
    Join Date
    Dec 2014
    Posts
    6

    DE Spell: Death touch

    Name of Spell: Death Touch
    Training Cost (usually in elixir): 1000 DE
    Targets: Enemy towers/troops
    Effect Type: Weaken
    Damage Type/Amount (if applicable): NA
    Training Time: 45 min
    Description: Death touch is placed on the field and has the ability to weaken all towers and troops within the radius
    Research/Spell Levels: 3 levels- 1)20% damage cut- 10% less health- last 45 seconds 2)30% damage cut- 15% less health - last 1 min 3) 40% damage cut - 20% less health - last 1 min
    Not sure on range of spell and how much of spell needs to cover tower before it is effected
    Lab Level: Spell is able to be used at TH8, lvl2 at TH9, and lvl3 at TH10.

  2. #2
    Junior Member
    Join Date
    Nov 2014
    Location
    In the clouds...
    Posts
    90

    Question 1000 DE Is Too Much...

    1000 DE is just too much for players... I mean 5 of these spells are 5000 DE... I mean that's half the cost of a BK (at lvl 1). BTW is that just for a lvl 1 spell? (It should cost more like 500 DE)

    Creative Idea Though!
    Last edited by Mij1998; December 23rd, 2014 at 05:17 PM.

  3. #3
    Fresh Spawn
    Join Date
    Dec 2014
    Posts
    6

    Good feedback

    Quote Originally Posted by Mij1998 View Post
    1000 DE is just too much for players... I mean 5 of these spells are 5000 DE... I mean that's half the cost of a BK (at lvl 1). BTW is that just for a lvl 1 spell? (It should cost more like 500 DE)

    Creative Idea Though!
    Ty for the feedback. I have just recently started thinking of spells and troops so I'm not to sure on cost plus there has never been a DE spell to go off of. I was thinking that it can be such a powerful spell that it might cost that much. Im guessing this is just a spell you would run one or 2 of for mainly xbows and infernos so to make one of the most ppowerfultowers do up to 40% less i was thinking there would need to be some cost. Trial and error i guess but i think Super cell would have a better cost and stats in mind.

  4. #4
    Super Member jobro's Avatar
    Join Date
    Oct 2014
    Location
    Co-Leading the Talented Division of the Illuminati.
    Posts
    918
    Quote Originally Posted by Mij1998 View Post
    1000 DE is just too much for players... I mean 5 of these spells are 5000 DE... I mean that's half the cost of a BK (at lvl 1). BTW is that just for a lvl 1 spell? (It should cost more like 500 DE)

    Creative Idea Though!
    I thought golems cost alot to make...

    Thanks to venomben for the awesome sig!

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •