
Originally Posted by
DroogJanus
So, with the release of the newest levels of collectors and mines, I've been thinking about the art direction of the game.
There seems to be some highly contradictory art in the game. For example, look at maxed walls. All Electrified and futuristic yet it surrounds buildings that are still very medieval but increasingly ornate.
Another, we have maxed cannons that look very futuristic and high tech while we still have archer towers shooting arrows.
Then we have gold mines, the art of these things (while looking cool) are just increasingly silly and exaggerated versions of the previous art. It's like all high/low tech.
The troops themselves are still all very low tech/magical too. The recent giant character model update is pretty poor. How many more times can we have golden things added, sparkly bits moved or swords made shinier?
The question? Is the direction for art in Clash losing it's way? Where would we like to see it going?