Hard time believing no one has suggested this, didn't see it in the "ruled out" sticky...
I think it would be handy if the clan castle could hold an extra spell(s) for attacking.
Maybe different level cc could hold more spells, ie level 5 - 1 spell, level 6 - 2 spells.
Or, maybe different spells could have different troop capacity values, ie lightning - 10 troops, heal - 15 troops, etc.
if this hasn't been ruled out, I hope it will be considered. Thoughts?
It would throw off the balance of the game. Going from 3 spells to 4 with the normal spell factory upgrade can already be a game changer. Throwing in an additional spell, a high level one at that, would cause a lot of balance issues. It's not a bad idea, I just don't think it would work the way you want.
good idea the spells could be placed in clan castle
Spell donations could be placed in clan castle the higher the clan castle the more spells you would be able to hold starting at level 2 simple game enhancer that plays well in war stategy