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Thread: Spell donation

  1. #1
    Fresh Spawn
    Join Date
    Dec 2014
    Posts
    2

    Spell donation

    Hard time believing no one has suggested this, didn't see it in the "ruled out" sticky...
    I think it would be handy if the clan castle could hold an extra spell(s) for attacking.
    Maybe different level cc could hold more spells, ie level 5 - 1 spell, level 6 - 2 spells.
    Or, maybe different spells could have different troop capacity values, ie lightning - 10 troops, heal - 15 troops, etc.
    if this hasn't been ruled out, I hope it will be considered. Thoughts?

  2. #2
    Millennial Club W4RD3N's Avatar
    Join Date
    Aug 2014
    Posts
    1,123
    It would throw off the balance of the game. Going from 3 spells to 4 with the normal spell factory upgrade can already be a game changer. Throwing in an additional spell, a high level one at that, would cause a lot of balance issues. It's not a bad idea, I just don't think it would work the way you want.


  3. #3
    Centennial Club T3RM1N4T0R's Avatar
    Join Date
    Apr 2013
    Posts
    173
    If this was implemented where would the spell be placed? Feature to complicated i think.

  4. #4
    Banned
    Join Date
    Oct 2013
    Posts
    118
    I agree with this idea but the spells should be decreased

  5. #5
    Fresh Spawn mtndewher126200's Avatar
    Join Date
    Dec 2014
    Posts
    9

    Thumbs Up good idea the spells could be placed in clan castle

    Spell donations could be placed in clan castle the higher the clan castle the more spells you would be able to hold starting at level 2 simple game enhancer that plays well in war stategy

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