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  Click here to go to the first staff post in this thread.   Thread: X-bow bug

  1. #411
    Warriors are OP remired's Avatar
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    Quote Originally Posted by daz258 View Post
    Of course it's not counted as a submission. A fix like this will require a forced update.

    What is the point in fixing it on only bases that update? Many clashers like the snow and will keep it as long as possible.
    So i understand the update was optional. if you want to keep the snow, dont update.

    Sigh.. this issue has draged for so long

  2. #412
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    Angry Please Fix this Bug!

    I have set my x-bows to air&ground and they're always fully loaded, but every time someone attacks me with air troops, my x-bows are not defensing at all! I have lost a lot of resources due to this bug!!!!

  3. #413
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    Angry

    the xbow glitch is making me so mad. supercell makes over 2 million a day and yet they cannot fix this simple issue? it's been months

  4. #414
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    *EDIT: saw this post with a link about how to possibly fix. this was useful. https://supercell.helpshift.com/a/cl...f=known-issues

    Quote Originally Posted by Annie92 View Post
    I have set my x-bows to air&ground and they're always fully loaded, but every time someone attacks me with air troops, my x-bows are not defensing at all! I have lost a lot of resources due to this bug!!!!
    I just had the same thing happen to me. Few notes about me (havne't read the 17+ pages of comments, but I get the idea):

    Iphone 6 user - latest iOS update, latest version (I updated a few days ago, so no more snow).

    Today I received an air raid, and while my xbow (lvl1s) were set to air on my primary farming base, they did not attack the air.

    My active warbase (although not in war) had xbows set to ground. I've since switched them all to air/ground.

    I've now toggled them in both the regular layout & the base designer layout. Hoping this resolves the issue, as the attack would have been definitely slowed by those xbows.

    Please feel free to contact me if any other information may be needed. I'll post an update if I get air raided again and the toggling didn't fix it.
    Last edited by irons07; January 22nd, 2015 at 10:22 PM. Reason: new info

  5. #415
    Fresh Spawn yangyanx's Avatar
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    fix it ASAP

    so, how you will fix this bug?
    hope you will fix it ASAP
    thanks

  6. #416
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    Quote Originally Posted by Anoushka[Supercell] View Post
    Looks like we've found what's causing this issue but it's possible that we won't be able to deploy the fix until the next version goes live. Apologies for the inconvenience.
    You guys just released version 6.407.8, is the above comment simply inaccurate?

  7. #417
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    My air & ground xbows didn't fire

    I have my xbows set to ground and air, they stopped firing halfway in the attack allowing some guy to get over 1k of my dark elixar.
    They weren't empty either

  8. #418
    Senior Member Wem's Avatar
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    Hi,


    Since couple of days i've problem with my bows.

    When i set them mode ground: they shoot at air and ground
    When i set them mode ground/air: they shoot only at ground

    So i was like, ow, let me change it again cause i want them to shoot air as well, so i put them (with bug in mind) back at mode ground, and then they shoot only ground.
    Changed it over and over again, there's no way to know if they'll shoot air or only ground.


    Thank you SC for fixing this (little) bug or at least give us some information how to handle this.


    Thx in advance
    Have a nice day

    Wins in clan war: 100+
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  9. #419
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    Is there any plan to fix this?

    This has been going on way too long and we have had some updates that could have included a patch to fix it. Can one of the mods give us an ETA for the project team that is working on it?
    Clan leader for Red Lake Arms (Retired). Current clan is Deep Aces!!! L170ish...maxed TH11 all from farming, and a few pushes to Champs! Best trophies...4400ish.

  10. #420
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    Quote Originally Posted by Racer376 View Post
    This has been going on way too long and we have had some updates that could have included a patch to fix it. Can one of the mods give us an ETA for the project team that is working on it?
    They fixed it over a month ago and said the fix would be included in the next version. It wasn't, so basically we have no idea when they'll feel like putting it in.

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