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Thread: New Hero and detailed desc.

  1. #1
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    Lightbulb New Hero and detailed desc.

    Hello. The hero is called the Goblin Lord. It is the same goblin that you fought in the beginning and that is the leader of the goblin army in the campaign.

    TO UNLOCK:
    (No town hall level requirements.) Once you get all 150 stars in the campaign there is a little animation of the goblin being captured and the princess person is there too. After some dialogue then the princess asks the goblin, "Will you join us or die?" He says, "I'll join you if you can satisfy my greed and desire for loot!" (more dialogue...) Then a button will appear on the town hall menu with the goblin face. When it is pressed it shows him and the loot he wants before he will become your ally. The loot would be something like 5 million gold, 5mil elixir, and 50k dark elixir (feel free to change). This can be paid in chunks over time. After you satisfy his need for loot, he thanks you and his altar appears and can be moved wherever.

    STATISTICS:
    Not really sure, maybe just at level 1 he's 12 times stronger than the max goblins in terms of DPS and HP and functions the same as a goblin. Upgrading will be basically the same idea as any other hero.

    Ability (this is the fun part):
    There is an effective but not too OP ability for both attack and defense. In the attack, his ability is manually activated. It causes him to recover some health. Then he takes the sack that the goblins always have over their shoulder and he spins in a circle, dumping out 5 aerial and regular goblins (6 of both at ability lv2, 7 at 3, etc) randomly in a 3-tile radius.

    The defensive ability is very interesting and helps put ELIXIR (and dark) back into circulation after it was spent on troops. Here is an example of what might happen on defense----A giant is near by and goblin lord goes to attack it. Lets say that the goblin lord took 10% of its health and that the giant costed 2000 elixir. Pretend that time ran out and that was all that happened. When the player then plays, he can tap the goblin lord and receive 200 elixir. That elixir wasn't stolen from the attacker, just credited to the defender based on what the goblin lord did. The goblin lord can hold up to 50,000 elixir and 1,000 dark elixir that he obtains and his (yours when you collect) loot can't be stolen.
    Also, the goblin lord is somewhat cowardly and first will try to attack troops like giants and hog riders that wont attack back first.

    I really hope you consider this! Let alone see it! If Supercell has any questions, email me. Thank you so much and I hope to recei
    ve feedback!

  2. #2
    Centennial Club ChiefNero's Avatar
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    It sounds well thought out, and I like it. But I can't speak for Supercell...
    Chief Nero

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