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Thread: Why I think that 90+% of the complaints about matchups are ♥♥

  1. #21
    Senior Member TheFeldy's Avatar
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    Quote Originally Posted by Mobad View Post
    We are in a terrible mismatch currently. Poor guys didn't stand a chance. Defences much lower than ours, offenses much lower than ours, walls ridiculously low, and many don't have all available defenses. 2 minutes 23 seconds was all it took for match to be made on our side. Poor suckers. I hate the boring wars.

    last war was awesome though! We only won by 2 stars.
    You must be playing against my clan then.
    Seriously, we are so mismatched this time around. For us, we're on the losing side. We had 4 members leave right after the war started. We have guys who "had brothers steal their ipods and attack" the #1 base for 0 stars. We have guys at the bottom who can't even 1 star their lowest member because they have level 5 walls at their lowest, while our guys at the bottom still have level 1-3 walls.

    It's not a myth that there are bad match-ups. This is our second bad matchup. Our last war was extremely awesome, we tied. It was a great war. It's what you hope for in wars. But this time around, we just got spanked.

    I'm hoping we are on the winning end soon!

  2. #22
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    Quote Originally Posted by wepeeler View Post
    I agree with Lfx last post. I can't tell you how many times we've gone into a war thinking we're screwed after looking at our opponent's bases and troop levels. Only to crush them. Now we, just do our best, which is 9/10 times good enough.
    IMHO definitely the best approach


    Quote Originally Posted by rwelshjr View Post
    For the ones that are just hopeless I actually tell the clan that attacking is optional we can just wait it out. But with only a couple cases ever my guys all go at it anyhow. Just for loser bonus and practice. And note that I am saying that the really stupid ones go both ways. So in the big picture we are not getting screwed by them.

    Just for grins I will tell of about 10 wars ago, we had one we thought we were in real trouble. The guys were gonna make a go of it anyhow (every one of them is an ornery bloke who would rather go down swinging than not fight, Gotta love them) but we thought our chances looked poor because we were just too over matched. But near the end of prep day our opponent put up a rant about SC matching (complete with cussing) and how unfair it was and that they hoped we felt like big men picking on them. And then never attacked, they gave up. We were like "gee" and took the gift. But what a difference in perspective huh?
    As I previously posted I disagree with calling the war before you have tried. and i think the second part of your comment surmises this entire topic up perfectly. The 'mismatching' is all 100% down to individual perspective based on your own skills.

    If you come up against an impossible mismatch - look at why you think you can't win, what do you need to be able to do to win (i.e be able to attack a base with level 40 heroes, max infernos, TH9 need to be able to take on the lower TH10) whatever you believe the hindrance in the war is. Then try the war and you may still lose but you will have learnt from it and would probably have a different outcome next time, see if you faced them again what you would think of the match up. If you still feel you wouldn't win then go on a trophy push and practice on some tough, similar base layouts until you get a strategy down.

    Always Keep Fighting

  3. #23
    SharkyFinn's Avatar
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    The component of all the complaints that irks me most is the use of the word "unfair." Although it's my personal opinion that the Clan Wars matchmaking algorithm is very good and consistently finds us near equal clans to fight, even if that were not the case, is it really unfair to square off against a stronger opponent? In major sporting competitions, two opponents are pitted against each other, oftentimes based on a schedule set months in advance. If one team turns out to be better than the other - all the better. I never hear people complaining about how "fair" or "unfair" the game was.

    Whenever I raid in-game, I find a variety of targets based on my trophy count. Some are stronger, some are weaker, some are completely inactive, but the only people I see complaining about how unfair it is to find a stronger player in their leagues are those who next past every difficult village and would like to subsist solely on inactive bases with depleted defenses, a purposely weakened design, and no clan troops. It's my opinion that players with those kinds of expectations are the most vocal complaining about Clan Wars match ups. The fact that the game attempts to pair you with a team of near equal strength in Clan Wars should be seen as an improvement over in-game raiding and not as a way to validate unrealistic expectations.

    A difficult opponent is the best way to improve your game play, yet I often see teams not take advantage of the opportunity and instead skip the war and hope for an inactive, poorly organized, and poorly defended opponent on the next match up. There are getting to be fewer and fewer of those kinds of clans in Clan Wars for them to find, so as long as they hold onto those expectations, they're not going to improve and likely won't enjoy Clan Wars for very long.
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  4. #24
    Forum Hero rwelshjr's Avatar
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    [QUOTE=SharkyFinn;3427028]The component of all the complaints that irks me most is the use of the word "unfair." QUOTE]

    And that's what I am getting at. Maybe at some interval a clan gets something that is hopelessly (we will assume) against them. But they are surely getting situations that are 'hopelessly' for them too. So taking those cases individually each was either a tough break or a freebie gift. But since both are taking place the game is not 'unfair'.

    I mostly believe the guys that say they get primarily acceptable matchups with occasional anomalies each way here and there.

    I will still give benefit of the doubt to guys that say they rarely see even matchups but they get both scenarios (The game both giveth and taketh away equally) so that in the end there is a fair balance

    I don't at all believe the guys that say the game is unfair because they 'always' get screwed by bad matchups. That this is by far the largest group among the matching complainers is why I started this thread calling ♥♥ on it.

  5. #25
    DR. SNUGGLES JtB's Avatar
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    Quote Originally Posted by Stiehl9s View Post
    I couldnt agree more.

    Also notice that a vast majority of these complaints are done before war has even started. Typically the comparison is given in just Level vs Level or TH vs TH level. Very few compare troop levels as well. And then how many complainers come back and admit that they won the war?
    Yep, so many complaints say so and so clan has higher levels than us. Right there you know the complainer doesn't know what they are talking about.

  6. #26
    DR. SNUGGLES JtB's Avatar
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    Quote Originally Posted by SharkyFinn View Post
    The component of all the complaints that irks me most is the use of the word "unfair." Although it's my personal opinion that the Clan Wars matchmaking algorithm is very good and consistently finds us near equal clans to fight, even if that were not the case, is it really unfair to square off against a stronger opponent? In major sporting competitions, two opponents are pitted against each other, oftentimes based on a schedule set months in advance. If one team turns out to be better than the other - all the better. I never hear people complaining about how "fair" or "unfair" the game was.

    Whenever I raid in-game, I find a variety of targets based on my trophy count. Some are stronger, some are weaker, some are completely inactive, but the only people I see complaining about how unfair it is to find a stronger player in their leagues are those who next past every difficult village and would like to subsist solely on inactive bases with depleted defenses, a purposely weakened design, and no clan troops. It's my opinion that players with those kinds of expectations are the most vocal complaining about Clan Wars match ups. The fact that the game attempts to pair you with a team of near equal strength in Clan Wars should be seen as an improvement over in-game raiding and not as a way to validate unrealistic expectations.

    A difficult opponent is the best way to improve your game play, yet I often see teams not take advantage of the opportunity and instead skip the war and hope for an inactive, poorly organized, and poorly defended opponent on the next match up. There are getting to be fewer and fewer of those kinds of clans in Clan Wars for them to find, so as long as they hold onto those expectations, they're not going to improve and likely won't enjoy Clan Wars for very long.
    Nice post.

  7. #27
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    Well put

    Much more eloquently put than me lol. This how everyone should view the game. would be nice to get some tougher clan war match ups. When we got paired with 'the king of the war' who were at the time on Foxy's CW leaderboard with over 90 wins, we could have given up but we actually ended up winning because we didn't assume we would lose, we looked forward to a challenge!

    Quote Originally Posted by SharkyFinn View Post
    The component of all the complaints that irks me most is the use of the word "unfair." Although it's my personal opinion that the Clan Wars matchmaking algorithm is very good and consistently finds us near equal clans to fight, even if that were not the case, is it really unfair to square off against a stronger opponent? In major sporting competitions, two opponents are pitted against each other, oftentimes based on a schedule set months in advance. If one team turns out to be better than the other - all the better. I never hear people complaining about how "fair" or "unfair" the game was.

    Whenever I raid in-game, I find a variety of targets based on my trophy count. Some are stronger, some are weaker, some are completely inactive, but the only people I see complaining about how unfair it is to find a stronger player in their leagues are those who next past every difficult village and would like to subsist solely on inactive bases with depleted defenses, a purposely weakened design, and no clan troops. It's my opinion that players with those kinds of expectations are the most vocal complaining about Clan Wars match ups. The fact that the game attempts to pair you with a team of near equal strength in Clan Wars should be seen as an improvement over in-game raiding and not as a way to validate unrealistic expectations.

    A difficult opponent is the best way to improve your game play, yet I often see teams not take advantage of the opportunity and instead skip the war and hope for an inactive, poorly organized, and poorly defended opponent on the next match up. There are getting to be fewer and fewer of those kinds of clans in Clan Wars for them to find, so as long as they hold onto those expectations, they're not going to improve and likely won't enjoy Clan Wars for very long.

  8. #28
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    and even worse...

    even worse than this, I have seen people complaining not only about the level of opposition but that they were paired with a clan that had master and champion players, like trophy count makes a difference.

    Quote Originally Posted by JtB View Post
    Yep, so many complaints say so and so clan has higher levels than us. Right there you know the complainer doesn't know what they are talking about.

  9. #29
    Forum Hero rwelshjr's Avatar
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    Quote Originally Posted by Lfx54 View Post
    even worse than this, I have seen people complaining not only about the level of opposition but that they were paired with a clan that had master and champion players, like trophy count makes a difference.
    Yeah, I love that when the clan has a Champion. Because the matching was done based on the overall average if they have a base in there that much higher than ours then the others most be lower than ours to bring it to average. So we smash all those other bases and let the Champ keep his three stars. And win that war.

  10. #30
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    ive seen you in every mismatch thread and i know your point
    but i hope you understand the game mismatch is there and the big evidence here that only won wars count in the clan description ,

    and ive been in an unwinnable mismatch and i shared my experience in one of the threads
    we are th9s th8s clan and the system matched us with 10 th10s clan maxed troops and defence higher heroes lvl and they got more th9s and less th8s , they almost filled the stars bar ,

    iam sure anyone here laughing at mismatches threads will keep silent after seeing our mismatch

    the op you are supporting the idea of mismatches more than you think
    you said it in your thread you cant get a mismatch always in your favor or against your favor
    like a 50-50 lose and win according to clans strength

    what we complain about not just the mismatch against us , we complain about the mismatch in our favor too
    we need both clans got the same chances to win


    we used to war against rushed th10s as th9s
    but since the halloween update or maybe before it , no more rushed th10s for us

    th10s against th9s , or th9s against th8s , or th8s against th7s
    all those are mismatches bc the ability of top players to 3 star other top players is very high


    someone said here if the top players strong you will find the middle ones weak
    those clans aware of this they actaully dont need the middles
    they depend on their top players strength and 3 star each base from top to bottom


    if they 3 starred top players of the other clan as a mismatch then winning the war is matter of time

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