View Poll Results: Should lvl 4 Pekkas be moved to TH9?

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  • Yes

    46 83.64%
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Thread: Subtle, but potentially Pekka-breaking update

  1. #31
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    Quote Originally Posted by Gama321 View Post
    I bet in your clan theyre called collector-breakers
    Thank you for literally ignoring everything I just said, and coming back with a smarmy, troll-like response. Seems the only word you could understand must have been collectors then. Don't post if you don't have anything to contribute.

    IDC about whether pekkas go around the base- that is not what I am talking about, otherwise I would be saying "fix the pekka AI." It doesn't matter what building has its hitpoints increased, the fact is that some buildings hitpoints have been increased. An increase in hitpoints for ANY building slows down raids, but for pekkas especially. This is because of their 2.5 second long attack. If pekkas need one extra hit to take out 17 buildings then that is a whopping additional 42.5 seconds of time added to your attack. Even if your attack plan works, the chances of running out if time and missing out on the
    3-star is much higher.

  2. #32
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    I am TH10 and believe this would be fair. Building HP adjustments have made their life a little harder. And lv 3 PEKKAs struggle as it is at TH9.
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  3. #33
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    Yes i totally agree, Pekka could be upgraded at townhall 9, as she gets lvl 3 at Th8. 😊

  4. #34
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    I bloody agree, my th9 friend with his lv3 prkkas now rather all dragon revenges zappers due to this, the incentive to upgrade to lv 3 pekkas for me is no longer there, though 400 health does help them survive a few seconds more... I feel the pekka should have its characteristic as a extremely high damage 1 hit kill unit, if your base is built properly pekkas should not really be a problem, and even if they do get your loot you know the guy had little to no profit. Also, one way to solve it is that since at lv 3+ the pekka gets 2 swords, what about hitting twice as fast with half the dps? Would solve the problem without much health changes, and even though it will take 3.75 secs for a pekka to destroy a collector, it is still pretty much buffing the pekka to opness in my opinion, but I feel its a good way to do it

  5. #35
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    Quote Originally Posted by ImperatorChuck View Post
    Thank you for literally ignoring everything I just said, and coming back with a smarmy, troll-like response. Seems the only word you could understand must have been collectors then. Don't post if you don't have anything to contribute.

    IDC about whether pekkas go around the base- that is not what I am talking about, otherwise I would be saying "fix the pekka AI." It doesn't matter what building has its hitpoints increased, the fact is that some buildings hitpoints have been increased. An increase in hitpoints for ANY building slows down raids, but for pekkas especially. This is because of their 2.5 second long attack. If pekkas need one extra hit to take out 17 buildings then that is a whopping additional 42.5 seconds of time added to your attack. Even if your attack plan works, the chances of running out if time and missing out on the
    3-star is much higher.
    And that's why you don't do a raid with just one pekka, if you have other troops this wouldn't occur as much and in an entire raid it would slow them down around 10 seconds if that. IF your attack plan works you will get three, if it doesn't you wont, a skilled attacker would take the hp change into account. Dragons for example take an extra hit now too and I imagine many other troops were also affected. That's the point.

    Also you make it sound like you could three star any th9 before this update with gowipe or something if you are complaining about missing the three star. This makes it sound like a pekka 'nerf' was necessary for th9.

    Finally my response was perfectly justified, you said it would take 42.5 seconds more, indicating that pekkas and pekkas only were taking out collectors for you. The post I replied to talked about collectors for the most part.

  6. #36
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    Quote Originally Posted by Gama321 View Post
    And that's why you don't do a raid with just one pekka, if you have other troops this wouldn't occur as much and in an entire raid it would slow them down around 10 seconds if that. IF your attack plan works you will get three, if it doesn't you wont, a skilled attacker would take the hp change into account. Dragons for example take an extra hit now too and I imagine many other troops were also affected. That's the point.

    Also you make it sound like you could three star any th9 before this update with gowipe or something if you are complaining about missing the three star. This makes it sound like a pekka 'nerf' was necessary for th9.

    Finally my response was perfectly justified, you said it would take 42.5 seconds more, indicating that pekkas and pekkas only were taking out collectors for you. The post I replied to talked about collectors for the most part.
    LOL you think I'm talking about 1 pekka? Either you're just trying to troll, or didn't fully read and comprehend my argument fully- either case I will feed no more.

    Also, I'm not even th9. I'm talking mostly about the conditions for th8, and how if conditions are such for a th8, using the same level troop is only harder at th9? Correct? Since I realized how close I am to th9, and how the hp buff affected my gowipe attacks, I thought that this could only get worse for th9 when more buildings cannot be one hit by pekkas. Clearly you seem to think that the "nerf" was justified, but then that's just your opinion, and I can't tell you what to think.

    If you could figure it out and read the first post, you would have noticed that I listed ALL of the buildings the lvl 3 pekka one-hit before and after the update. It's not like they only buffed collectors lol. Mainly cannons being buffed was a problem.

    What I am arguing is that the hp buffs cause MORE detriment to pekkas than ANY other troop since they have the slowest attack rate (excluding balloons, but balloons are used in mass bloonion attacks anyway).

    You can say whatever you want about how good of an attacker I or anyone else is, and how to use pekkas, but if Supercell buffs nearly every building's hp, how is that supposed to make it any easier to 2 or 3 star? It won't. How can one take into account buildings having more hp? Lol there is no counter to that- it's not like you simply switch or modify strategy; a hp buff means less 3 and 2 stars period, regardless of strategy.

    42.5 seconds comes from the combined additional time to destroy ALL of the significantly buffed hp buildings for a pekka, which means cannons and collectors, and that number only gets larger at th9. "If I'm a good attacker I should figure out a way to negate those 42.5 seconds because all i gotta do is change my strategy"- what a load of garbage- NEARLY EVERYTHING has more hp! Sure, if I have 2 pekkas remaining at the end of the raid they'll combine to 1-hit these buildings, but what if you go up against a tough, maxed out th8 or th9? I could be the best attacker in the world, but what happens if Supercell keeps buffing hp? Keep changing my attack strategy? There has to be a point where there would be no 3 stars whatsoever. -My opinion- Right now, I feel as if the lvl 3 pekkas are too weak, and you don't have to agree.

  7. #37
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    Quote Originally Posted by ImperatorChuck View Post
    LOL you think I'm talking about 1 pekka? Either you're just trying to troll, or didn't fully read and comprehend my argument fully- either case I will feed no more.


    42.5 seconds comes from the combined additional time to destroy ALL of the significantly buffed hp buildings for a pekka, which means cannons and collectors, and that number only gets larger at th9. "If I'm a good attacker I should figure out a way to negate those 42.5 seconds because all i gotta do is change my strategy"- what a load of garbage- NEARLY EVERYTHING has more hp! Sure, if I have 2 pekkas remaining at the end of the raid they'll combine to 1-hit these buildings, but what if you go up against a tough, maxed out th8 or th9? I could be the best attacker in the world, but what happens if Supercell keeps buffing hp? Keep changing my attack strategy? There has to be a point where there would be no 3 stars whatsoever. -My opinion- Right now, I feel as if the lvl 3 pekkas are too weak, and you don't have to agree.
    Well it would have to be just one pekka. If there was a wizard or another pekka hitting the same building it would make no difference. Thus it would only be 42.5 seconds if you somehow had one pekka hitting each building at a time, completely neglecting every other troop.

    Also now you are talking about SC keeping on buffing hp until three stars are no longer possible which is honestly ridiculous. It was one change which makes it slightly harder to three star someone and you're acting like its the end of the world. The fact is three stars were too common against th8s and below, especially when you compare it to the likelihood of a th10 three starring another th10.

  8. #38
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    Quote Originally Posted by Gama321 View Post
    Well it would have to be just one pekka. If there was a wizard or another pekka hitting the same building it would make no difference. Thus it would only be 42.5 seconds if you somehow had one pekka hitting each building at a time, completely neglecting every other troop.

    Also now you are talking about SC keeping on buffing hp until three stars are no longer possible which is honestly ridiculous. It was one change which makes it slightly harder to three star someone and you're acting like its the end of the world. The fact is three stars were too common against th8s and below, especially when you compare it to the likelihood of a th10 three starring another th10.
    I'm going to have to disagree with you here.
    Normally, the PEKKAs get separated from the wizards one time or another in an attack, so let's put it this way:
    PEKKAs turn into level 6 giants in attack because they will take 2x damage whilst attacking, rendering them useless.

    How often how you heard of the GoWi strategy? I've never heard of it. PEKKAs are essential in GoWipe more for clearing out buildings quickly and efficiently ahead of the wizards and this update destroyed them.

    PEKKAs are broken now.
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  9. #39
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    Quote Originally Posted by Gama321 View Post
    Well it would have to be just one pekka. If there was a wizard or another pekka hitting the same building it would make no difference. Thus it would only be 42.5 seconds if you somehow had one pekka hitting each building at a time, completely neglecting every other troop.

    Also now you are talking about SC keeping on buffing hp until three stars are no longer possible which is honestly ridiculous. It was one change which makes it slightly harder to three star someone and you're acting like its the end of the world. The fact is three stars were too common against th8s and below, especially when you compare it to the likelihood of a th10 three starring another th10.
    Nah ur just being, stubborn, snooty, and arrogant "know-it-all". There are always people on the forums who try to negate other people's concerns, issues and say that they do not have an argument. "Oh you have a problem with something, deal with it." Man if that were the attitude with everything nothing would ever get done. Your "argument" rests on the basis of disproving mine, which you still have not. So the burden of proof is on you. Until then, I have a legitimate complaint, and it appears that many others seem to agree.

    Lol @ the buffing comment- I was only presenting the flaw in your logic in a sarcastic manner: "Supercell buffed hp? Why don't i change attack strategies? Oh wait.... that didn't work either.... back to my other one lol." "Acting like it is the end of the world" lol you went out and you try to prove me wrong, I will defend myself, and then you question my defense and call it OTT when you are aggresively challenging me? Wow -_-. Supercell isn't a god, they are not perfect, and not every change they make to their game is considered a good or well-liked one, so ta-ta, off you go, see ya. I guess you'll never understand thd concept of troops dying. "There couldn't possibly be one or two pekkas left at the end of an attack!"

  10. #40
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    Quote Originally Posted by ImperatorChuck View Post
    Nah ur just being, stubborn, snooty, and arrogant "know-it-all". There are always people on the forums who try to negate other people's concerns, issues and say that they do not have an argument. "Oh you have a problem with something, deal with it." Man if that were the attitude with everything nothing would ever get done. Your "argument" rests on the basis of disproving mine, which you still have not. So the burden of proof is on you. Until then, I have a legitimate complaint, and it appears that many others seem to agree.

    Lol @ the buffing comment- I was only presenting the flaw in your logic in a sarcastic manner: "Supercell buffed hp? Why don't i change attack strategies? Oh wait.... that didn't work either.... back to my other one lol." "Acting like it is the end of the world" lol you went out and you try to prove me wrong, I will defend myself, and then you question my defense and call it OTT when you are aggresively challenging me? Wow -_-. Supercell isn't a god, they are not perfect, and not every change they make to their game is considered a good or well-liked one, so ta-ta, off you go, see ya. I guess you'll never understand thd concept of troops dying. "There couldn't possibly be one or two pekkas left at the end of an attack!"
    I got an idea, since its such a problem that you miss out on three stars due to time they should just remove the timer! Thats essentially what you want, except the increase in time taken is extremely small.

    Also the burden of proof is on you, you havent stated why it is such a problem for pekkas to take an extra hit on certain collectors other than how it may take longer to get 100% and how that may make you miss out on a three star. But whats the problem with that? All troops are affected and pekkas having a lower rate of fir are affected more but so what? Why is it such a problem to make getting three stars slightly harder? (A statement that is highly dubious and wouldnt affect the outcome by much anyway)

    Firstly i suggest you provide a post update replay showing how you can miss out on a three star and what differences would have occured pre-update.
    Then explain why it is such a problem for it to be harder to get three stars and explain why it should be easier for a th8 to three star another th8 than a th10 three starring another th10 ( only after having proven there is a signifixant difference)

    I urge you to remember that you are the one trying to make a point here but you have no evidence or proof and some flimsy reasonning, which isnt the least bit convincing.

    Of course SC arent god, but im pretty sure they would have considered the effect it would have had on various troops, thats the point of changing the hp in the first place. They would have considered it far more than you have and if you have such a big problem with the affect on pekkas then you need to prove why it is a problem.
    Last edited by Gama321; December 16th, 2014 at 10:37 PM.

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