I fall into the category where this recent update is ultimately hurting me. I enjoyed the option to use elixir and gold for walls above level 6. My strategy( upgrade everything other than walls requiring elixir then move to walls) revolved around this option. Needless to say, I was upset when I found about this. I also do not rush my TH upgrade and try to have all defenses maxed. I was very close to beginning my walls until this morning, yet I still have plenty of gold upgrades. I've read through several post and understand both views. The question still remains what to do with excessive elixir?
I have read a lot of negative retorts from what I would assume are higher level players about people questioning this past update. I have also read some understanding and sympathy from higher level players. I for one have not noticed a negative impact from the previous Halloween update as far as loot. I did read something interesting in another thread about how the change back will not solve the economy problem and gold will become the most prized resource and, therefore, be the most protected. I already target gold in my attacks and gain a very large amount of elixir as a bi-product. Yes, elixir will be available but when elixir updates are complete what then will a good amount of elixir for loot be good for? I have read build better armies for raiding and donate better CC troops. In my clan we have always donated high level troops. If this is a problem I would suggest to get a better clan. Even so both of these methods put together will not solve the problem.
This is why I personally was in favor of the elixir for wall update. Negative preoccupations will come for mid-level and high level troops who are farming:
1) Elixir will lose very much of its value once upgrades are complete for your level.
2.) What I am more upset about is that gold will become harder to acquire because of the amount of protection it will receive, making progress of base upgrades more difficult to achieve. This will cause a loss of interest in the game for me and I'm sure others as well.
I am an average guy, who simply cant spend all day playing the game and have other priorities with my income other than buying loads of gems. I do enjoy playing for an hour or two a day and conversing with my clan mates about strategy, but the game will lose my interest if the economy is not better rounded. I'm not posting this to complain about walls and whatever else, but to try to open ideas on what SC can implement into the game to increase the value of elixir as far as upgrades and balance the value of gold vs. elixir. I have a few ideas that I will share and I hope that other will further expand and share their ideas on a solution to this problem.
*Note* To the ♥♥♥♥♥♥♥ who says, "That idea has been ruled out 9000 posts ago", go read somebody else's ♥♥♥♥ and quit bashing people for trying to make the game better for the majority of the people.
1) Bring back the walls for elixir, make it for everybody. That way EVERYONE will have to attack better.
2) Allow a gold for elixir swap and vice versa with a 50% penalty. Ex. 100 elixir will get you 50 gold or the other way around.
3) Allow elixir to rearm traps.
4) create a new battle enhancement: something similar to spells, such as a war machine factory that produces catapults and battering rams.
Again, please add ideas to expand on this post.




