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Thread: Harder to attack after update ?!

  1. #21
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    im still barching the 50% but i am finding that i am using more troops. it might help to up barbs to lvl7 but i wanted to get other things done before that. all in all, its a little harder but it wont break me!
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  2. #22
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    Chill People5 days 5

    All the comments about "no loot" "farming terrible" etc. This is a common thread anyways. Nothing new. And some seem to be blaming the upgrade for this? PEOPLE, those new upgrades to the collectors and mines take 5 Days. SO in about a week we should see loot getting better as these new upgraded collectors and mines and drills come on line. Until then you will see collectors and mines OFFLINE because they are upgrading and storages with less in them because these upgrades cost resources. Nothing in this update was about an IMMEDIATE LOOT solution. SO CHILL OUT and quit complaining. As for raiding, farming, warring, ADAPT. New attack strategies get invented and used BECAUSE GOOD PLAYERS adapt.

  3. #23
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    Im still using barch easy 50% my level 10 king is a tank pared with archer queen im a town hall 9 and the loot back and getting my level 2 xbow today yay

  4. #24
    Pro Member IronBrigade's Avatar
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    Quote Originally Posted by Morpheous View Post
    All the comments about "no loot" "farming terrible" etc. This is a common thread anyways. Nothing new. And some seem to be blaming the upgrade for this? PEOPLE, those new upgrades to the collectors and mines take 5 Days. SO in about a week we should see loot getting better as these new upgraded collectors and mines and drills come on line. Until then you will see collectors and mines OFFLINE because they are upgrading and storages with less in them because these upgrades cost resources. Nothing in this update was about an IMMEDIATE LOOT solution. SO CHILL OUT and quit complaining. As for raiding, farming, warring, ADAPT. New attack strategies get invented and used BECAUSE GOOD PLAYERS adapt.
    This. Plus, isn't the dps on the archer towers the same? It's really only a very slight increase to archer towers. the hit point adjustments will make it harder to attack a little but with the initial mine/collector upgrades finishing in less than a week, there'll be more loot too. As with most upgrades, I'm not seeing it as better or worse - just different, which requires adaptation.

  5. #25
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    Quote Originally Posted by MrScribbler View Post
    Ok, going to go out on a limb here and say the guy you were quoting is not th 7. If the game's really too difficult for you at th 7, don't semi-quit, just quit.
    Not hard ! Actually I already got 100 000 000 grab. Just boring. 80% people complain about loot. And 200x next next next. And this update nothing change about loot. 80% players dont have even level 7 collectors :/ people think how level 12 will help. How to help if tons of account every day disapear duo to inactivity ? Main problem of this game

    Quote Originally Posted by xQQx View Post
    Cool. For everyone that quits, theres 1000 joining. Makes no difference.
    Yes you will farm level 2 towh halls. And will wait months to he upgrade. And if he leave game, Supercell will remove account from Search. And how is this better?

    Quote Originally Posted by Snoozy View Post
    Just quit already so we can farm you guys. All you people do is complain.
    How you can farm inactive accounts ?! If someone quit Supercell remove him from Search query. So I am not sure what you will farm.

    Btw is there any single person on this forum who say that loot is better day by day ? NO.

    And main problem of this update is not only loot. Even when loot is worse ever, they put more HP on defence, buildings, 2x arch tower speed + mortar kill barch. So even if loot never worse they protect more bases.

    I really dont know how this help economy. But I am not expert. Maybe th9/10 dont see big difference with high level units, but we see.

    And I didnt say that quit to get attention. This guy give me good advice. Will little relax, maybe upgrade collectors and play wars. Until SuperCell really do something.

    I am tired of next next x 1000...
    Last edited by Sladjan; December 11th, 2014 at 06:10 PM.

  6. #26
    Senior Member Chubbymidget627's Avatar
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    Quote Originally Posted by xQQx View Post
    Cool. For everyone that quits, theres 1000 joining. Makes no difference.
    I never said I was quitting, just not raiding. I'm holding out hope that SC puts out something else to do in this game. Another campaign, daily tasks, events.. something. I've been playing a long time and the constant next looking for a base has become boring. All I'm saying.

  7. #27
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    What a surprise- Another thread on why the game is so hard. Correct if your looking to be spoon fed easy wins and loot- you might want to stop holding on and delete the app.

  8. #28
    Centennial Club Katzy's Avatar
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    I must admit it's a little harder to 50% bases, but you just need to switch up your army comp a little. The extra few hit points on a building is frustrating, but you just need to go with the punches. I'm still barching in champs without any problem, and will continue to do so. This is similar to when people thought the 4th mortar would destroy barching, but it didn't. Give it a few days and people will start coping to the new update, or fall behind.
    IGN:Asain Invasion (After playing for a year I realized I spelt it wrong.....thanks Global for reminding me)lol
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  9. #29
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    Quote Originally Posted by Sladjan View Post
    How you can farm inactive accounts ?! If someone quit Supercell remove him from Search query. So I am not sure what you will farm.
    So you've never found an inactive base? I see plenty of TH8's with 3 mortars
    Clan: #P0YUJJP8 - IGN: Seikijin - Level 113 - 1.5B GG - 1.5B EE - 4755k HH

  10. #30
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    Update

    Quote Originally Posted by Sladjan View Post
    Now all building have larger HP. Some building - lot larger. My cannons are 10% stronger. That mean every my cannon shot lot more. Same with other defence building especially mortars.

    Examples:

    Mortars shot barch, archers twice faster kill them all.

    Same with Giant/Healer/Archer strategy.

    Giants fast fall (i am max th7), bcs they need more time to destroy defence buildings.

    Even with 20 giants(2 healers) + archers I see lot diference. After this update, I really harder barch even th6 (maxxed). Or hard beat (also 2x fail) on other th7.

    Did you people notice same ? After some nice free raids bcs of golden hour, now I am little disapointed.

    Maybe is that reason why are giants cheaper.Now is less usefull. I notice that my archer need longer time to clean building outside base, and giants more time to kill defence. Lot lot harder for me.


    And yes, now is loot again ..... like before.

    I also already have 3 wins in defence. They also fail.
    Yeh i noticed too, but good thing is.... Defenses easier to win!!




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