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Thread: Give us back the upgrade of the walls!!!

  1. #71
    Forum Veteran iceageg's Avatar
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    Quote Originally Posted by th10 View Post
    I'm at the mid th7. I'm wondering if i can max out everything at th8 later. I've seen th8 player maxed out walls using both, and that's really nice (and how lucky they was. ) With the new system, the elixir will be abundant, and gold is never enough.
    And whats the 'unbalanced game economy' that makes supercell do this?
    And if possible, please at least let the purple wall be upgraded into skull one using elixir. That's not too hard to farm gold until purple.
    Having three villages myself (an almost maxed TH9, a "skip from TH6 directly to TH8" that is now 100% maxed TH8, and a "max every building and wall before next TH" that is now a new TH8) I can tell you with all certainty . . . upgrade everything before your TH. It only gets harder if you skip ahead. Much harder. Avoid the urge and enjoy the loot bonus until the last minute.

  2. #72
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    Quote Originally Posted by VandG View Post
    Guys, I'm very happy with that fact that you make a lot of fun playing your game in the way you like it.
    But I like my game. It might be looked boring for you all the way but it's my game and not only my. Can you get my point of view as I try to understand yours???

    I liked the flexibility of upps and without complicated calculations about elixir incomes I can say that my game was very balanced before. I could play as I whanted. Now I can't and I don't understand what should I do with surplus of elixir.

    If you have an idea where can I spend 1100K of elixir - tell me, please! One more time, my lab is BUSY for the next 5 days. Should I leave the game for 5 days and wait for the lab. Is it a big idea of the change?
    YOU'RE NOT EVEN SITTING ON MAXED STORAGES?! What in God's name are you complaining about??

    Let me try and explain it as best as I can, which I think I can do as I was a TH8 on both my accounts before elixir for walls was ever a thing.

    You've already upgraded your big ticket elixir upgrades. You've got your farming troops to lvl 5, and are now doing the "fun" troops as you don't need elixir for the necessities anymore. You liked the flexibility you had with being able to grind out your walls twice as fast as before. Hell, who wouldn't? So you were able to keep your storages below 500k at all times, sending your resources into the endless supply that are walls.

    Fast forward a month. You're a TH9 now. You desperately need elixir to upgrade your offense so that you can overcome the loot penalty of moving up a TH, without having to use lvl 5 troops, 200 army camp space, only 3 spells, etc., to do it. TH7s are no longer viable farming options to you b/c of the loot penalty, so you have to hit TH8s. But, much like you did when you were a TH8, they are dumping their elixir into walls. So you are not able to get the elixir you need, to upgrade the troops to levels that allow you to hit higher TH lvls that the loot penalty forces you to hit. Progression for you at TH9 doesn't just slow, it essentially becomes stagnant.

    This is what TH9s have been facing b/c of this update. Now take how difficult it is for TH9s, and multiply that by about 3-4x, and you see how it is for TH10s. This update never should have been implemented in the way that it was, which was completely unrestricted for TH7s-TH10s. It's still not the right solution, as TH10s continue to have to deal with going through depleted TH9/10s b/c the walls are allowed from lvl 9+.

    So what are you to do with your excess elixir? (keep in mind you're not even remotely close to overflowing your storages with it yet) People have offered plenty of options with what you can do as a TH8.

    But if you are seriously concerned about wasted elixir gains, do what I and many others did before this update even existed: go to TH9. You will immediately have a use for it, and can get your offense going no problem now, due to TH8s stockpiling elixir again. You didn't stay at TH7 when you had your important upgrades finished, leaving you with overflowing storages, did you? No, you moved on to the next challenge. Do it again.

  3. #73
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    Finally somebody hit the nail on the head

    Quote Originally Posted by GHOSTEDonlin View Post
    It was a joke 😑

    I can guarantee that the number that SC is really looking at is gem consumption not elixir consumption, to have an update, and then immediately change the next update the gem-o-graph must've really been in the red.
    People don't realize or have forgotten what makes these games continue to survive. Yes, a game must be fun and enjoyable to play. But if it is not making money.... Poof! Bye bye! It does not have to be fun for everybody to play. Can anyone guess who has to be having fun for this game to survive? Think about it for a moment.

    Now, let's say it together. The game must be fun for the people willing to pay for gems. And the game must encourage gems to be purchased. The game needs to produce cash flow because nobody pays to get the game. This game does not have the balance or complexity of console or PC games like Star Craft or Diablo so it can't make money the same way. Ghosted hit the nail on the head. Either gem purchases dropped drastically, or enough higher level/paying players complained about not enjoying the game after the update. Or both happened.

    Right now Supercell is hoping that of the people that are willing to put money into the game, more are happy with the update and will continue to open their wallets; and, conversely, only a small(er) number are disgruntled. It is nothing personal; it is business.

    Personally, I would like to see Supercell, or any company that is making quality games, do something to remodel the current stale revenue system that everybody is using. I'm tired of the "slow-drip-line attached to the wallet" system. Makes me feel... Drained.

    For all who want to believe that this whole change was based on some macro-analysis of the in-game economy... That is your right.

    For those who are wondering, I am Griz and DaBare in the clan Nariive if you want to know my in-game particulars so you can tell me how I know nothing whatsoever because of my noobishness. Yesterday, before the change occurred, I did 3 raids for a total of 1.49 million in resources not including DE. In short, I was not feeling the pinch.

    For those wondering what to do with your stockpile of elixir stuck in storage; sorry, your strategy just got hosed. You need to consider a new strategy for the future. Your short-term plans most likely have to be scrapped unless (cue Supercell's favorite song) you would like to buy some gems. Or you can grant Dahimi's wish and just put your storages out as a sort of free gulp of lemonade for any passersby. To help this strategy, please make sure to attack once an hour to replenish your stock and keep that pesky shield deactivated.

    Thank you and You're welcome!

  4. #74
    Senior Member jawdrop6's Avatar
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    Quote Originally Posted by TheGreatLach View Post
    We survived before. You will survive now.
    Exactly. These guys want EVERYTHING just handed to them. Where is the work ethic people?? Farm your walls the old fashioned way!

  5. #75
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    Quote Originally Posted by VandG View Post
    Why did you taken this?!
    Also the old way it was very hard mission to upgrade the walls. Now it just impossible and VERY dis-balanced with elixir consumption!!.....
    I finished most of lvl9 walls with gold only. Stop crying like a baby.

  6. #76
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    Amen!

    Amen! This is super frustrating.

  7. #77
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    i didn't use elixir...

    Quote Originally Posted by VandG View Post
    Why did you taken this?!
    Also the old way it was very hard mission to upgrade the walls. Now it just impossible and VERY dis-balanced with elixir consumption!!.....
    don't mistake me, i though it was exc upgrading walls with elixir too, but release pekkas, golems, witches, hounds and even dragons are expensive long farming time, so i stop using elixir for walls, and spent my money, first in defenses then in walls... do i mentioned the troops upgrades? so expensive too.
    honestly I'm just complaining, cause i wanted for this walls thing, an 1gem acceleration for barracks...

  8. #78
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    Then I hope I can do that

    I've just read this entire thread. Your arguments are right to the point.
    Thanks for making me understand about the bigger picture. I don't know the impact on another higher th before. Hope I can maxed out the th like yours.

    Quote Originally Posted by iceageg View Post
    Having three villages myself (an almost maxed TH9, a "skip from TH6 directly to TH8" that is now 100% maxed TH8, and a "max every building and wall before next TH" that is now a new TH8) I can tell you with all certainty . . . upgrade everything before your TH. It only gets harder if you skip ahead. Much harder. Avoid the urge and enjoy the loot bonus until the last minute.

  9. #79
    Forum Elder Deadtoast15's Avatar
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    Bad? Your funny

    Quote Originally Posted by VandG View Post
    Why did you taken this?!
    Also the old way it was very hard mission to upgrade the walls. Now it just impossible and VERY dis-balanced with elixir consumption!!.....
    What do you think we did before we could even use elixir on walls? I maxed my th7 and th8 without the use of elixir (that's Max lv8 walls) so I think you will survive without it. Stop complaing and just farm.
    CoC| Level 212|Town hall 12| | Working on Maxing
    CR| Level 10 | Hog Mountain |
    Quote Originally Posted by xSnippy View Post
    Ah, Deadtoast... 'keeping the forums clean... since June 2014.'
    Avatar made by ClashofHolmes

  10. #80
    He who has not yet claimed his title dahimi's Avatar
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    Quote Originally Posted by grizbare View Post
    Personally, I would like to see Supercell, or any company that is making quality games, do something to remodel the current stale revenue system that everybody is using. I'm tired of the "slow-drip-line attached to the wallet" system. Makes me feel... Drained.
    Me too, but the market for it simply isn't there. Honestly it's not really up to Supercell to change it. Customers need to change it by only supporting games that don't have IAP. There are a few games in the app store that are really good that don't follow this model, but unfortunately they make no where near the money that the freemium games do.

    Collectively consumers need to change that by seeking these games out and buying them.

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