Thanks for your hard work on this, Supercell!
* I LOVE the ability to save multiple base layouts and edit war base outside of prep day. Well done!
* It's early to tell on Giants 7 and AT fire rate change, but those both look very good.
* The Christmas tree looks very nice, best one yet.
* Good call on the change in when elixir for walls is available; it's going to push TH8 to upgrade early (which I'm sure you are fine with)
* The new lvl on collectors is a welcome change, but I really don't think it's going to fix the broken loot availability. And by that I mean that I can search for a half hour, spend 150K gold easily, and not find a single base - not one - that offers even breakeven elixir for a balloonion army in Crystal 1. I'm hoping the mines and walls changes will improve things over time, but right now farming has become a very, very frustrating grind compared to the update before changing the 200K and % availability caps. (I know many in the forums do not see this problem, and I could care less about the elite's view of farming. The real non-elite-yet-quite-good players in my clan are all having trouble -- due to a lack of loot availability not a lack of skills.
Thanks again, great update!!




