View Poll Results: Do you like the change that elixir cannot be used to upgrade walls anymore?

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  • Yes

    237 61.88%
  • N0

    146 38.12%
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  Click here to go to the first staff post in this thread.   Thread: Winter-Update-Post-your-FEEDBACK-here

  1. #581
    Forum Master daz258's Avatar
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    Quote Originally Posted by SaeedOrphan View Post
    I thought I had finally maxed out my collectors... then the update came out.
    It is a pattern you will have to get used to. Even at TH10 this keeps happening!

    It means the game will last longer.
    Former Clasher
    Hay Day Farmer Lv 79, Town 23
    Of Chill Reputations - A different way to farm

  2. #582
    Forum Master daz258's Avatar
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    Quote Originally Posted by anhhuy319 View Post
    Why remove the wall in lv8 by upgrading elixir? I'm really disappointed
    Because it was a mistake by SuperCell in the first place to allow that to happen.

    They have fixed the mistake.

    Seriously 500k gold for a wall is nothing. Back at TH8 if I tried I could do 10 skull walls a day, it's not hard at all.

    When you get to TH9 and start needing to make walls worth $3 million or $4 million each you will understand why SuperCell did this.

    Try making walls worth that much when no-one has anything in their elixir storages worth raiding.
    Former Clasher
    Hay Day Farmer Lv 79, Town 23
    Of Chill Reputations - A different way to farm

  3. #583
    Senior Member
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    Quote Originally Posted by Anoushka[Supercell] View Post
    Here it is. The one and only thread where we discuss all things related to the Winter Update!


    Who's gonna keep their Xmas tree??
    Wait... Tree? As in one tree?
    *Runs off screaming*

    Anyways, Glad of the update so far, just a couple complaints and a lotta praises. The ridiculous elixir-wall controversy aside, I'm not a fan of the new archer towers. Low health troops are now so much more vulnerable. However, I love the new troop level indicators (max troops with fiery gold emblems are the best!), producer levels, and of course, saved base layouts. Level seven giants make sense, especially now that they're the third troop you unlock, but I see it as just another way for TH10's to beat up TH9's.
    Last edited by 222aragorn; December 12th, 2014 at 04:50 AM.
    | Townhall: 10 | Level: 121 | Legos: 118 | BK: 18 | AQ: 15 | FIN: 66k | GG: 300m | EE: 318m |


  4. #584
    TheConfuzed1's Avatar
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    I love the new base editor! I was wondering what would happen with new obstacles getting in the way of other layouts, and I now have my answer... Anything that is blocked, gets placed into inventory. That's perfect!

    I am upgrading my collectors now, and as soon as my lab is ready (in about four days), I will start level 7 giants.

    Thanks Super Cell. Now, about those quests...

  5. #585
    TheConfuzed1's Avatar
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    Quote Originally Posted by Kroosterz View Post
    This new upgrade is awefull! So first u add an extra mortar.. Then u add skeleton traps.. Then you make archer towers shoot faster!then you make inferno stronger! It's like all my uogrades to get my troops to lvl 6 mean nothing! There is no loot in gold and when u find it you have to use a 200k elix army to get it! So it's pointless, I was doing just fine attacking and defending before you screwed it all up
    You're doing it wrong.

  6. #586
    Fresh Spawn
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    Dec 2014
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    Wall upgrade using elixir no more available

    Why is wall upgrade with elixir has been shift to level 8 wall? in the pre update, using elixir for wall upgrade in level 6 is very good. Since almost all the upgrades are donw by gold, there is almost no use of elixir as research timing is too long, and if you attack regularly for 2 hours, you have more than enough elixir... could you please downgrade the wall level to 6 again which can be upgrade using elixir or gold option?

  7. #587
    Senior Member Chitlins37's Avatar
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    Thanks for the socks & underwear

    Christmas tree - dont care...if i get one i will clear it as my OCD dictates this must happen

    Live replay - cool but not particularly useful

    Level 12 Collectors - awesome, much needed

    Arrow shooters - awesome...death to BARCH & all other sissy armies in Champ league

    Inferno Tower - would rather you release Level 4 to help separate men from boys in Champ

    Level 7 Giants - got them started...will use to help farm DE for last 10 BK upgrades

    "Hero" Ability icons - nice...theyre so weak we need help babysitting them before they die..."Heroes" do not exist in this game since JULY 2014 NERF!!!

    Layout editor - dont care...HATE rearranging my base but will eventually get some use out of this i suppose

    Lava pup NERF...yeah some of us noticed


    Summary: You guys have become masters of hyping the mundane to avoid developing & releasing new content...cant say I blame you for milking this cash cow for all its worth.
    Regards,
    Chitlins37
    Co-Leader of Red Elite / Battle Elite

  8. #588
    Fresh Spawn
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    Sep 2014
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    disable the snow

    overall it's good effort by SC team,

    but I'm not liking the snow effect, is there any way I can disable the snow effect?

  9. #589
    Senior Member
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    Mar 2013
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    The option to opt out of war is one thing EVERYONE wants...except sc

    Updates are always great, but the live feed if you log on...who cares...obviously that was a program not hard to add after war live feeds....there is many other things that are needed. but i guess to hard to do atm.

    editing base....awesome, well needed.
    collectors.....awesome
    giants....going to be nerfed next update...but awesome
    Archer towers.....still trying to stop barch i see lol

    Opt out of war......"would be" awesome"

  10. #590
    Pro Member
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    This update very nice, like all the other previous ones, adding small details also makes it awesome, A job well done CLASH TEAM 👌👌👌👏👏👏👏👏👍👍👈😊😉

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