View Poll Results: Do you like the change that elixir cannot be used to upgrade walls anymore?

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  • Yes

    237 61.88%
  • N0

    146 38.12%
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  1. #411
    Millennial Club CnConrad's Avatar
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    Quote Originally Posted by NeoGen View Post
    People raid my base all the time with lvl 6 giants what utter nonsense I'm not going to see lvl 7 ones, it just became easier for them to raid me. So you were unfortunate to have to do it the old way, my heart genuinely bleeds for you, but just because that's how it was doesn't make it right. My strategy included upgrading walls using elixir, they've completely screwed that! I'm going to be an easy target to lvl 7 giants and I'm going to protest by using my feet!
    No because th 10's will be the only ones that can uts lvl 7.

    Your strategy of hiding all your elixer in walls should have never been allowed.
    It has screwed up raiding enough. Thankfully they are ditching it.

  2. #412
    Senior Member IllAdvised's Avatar
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    Walls

    I'm really disappointed that we can't use elixer on level 8 walls anymore. . . I'm planning on maxing out my walls before going to th9 and it is going to be a lot harder now. I feel like I'm going to be sitting on hordes of elixer now with nothing to use it on. That's the whole point though, I know. . . more elixer available to be looted.

    I really love having multiple saved layouts though! I've been wanting that forever.

  3. #413
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    Quote Originally Posted by buddhathefirst View Post
    Farm more efficiently? No way barching is almost impossible now the archer towers mow down troops.
    Barchin is not the only way to farm man. Sometimes i feel like this forum is boxed into the same 3-4 troop mixes (bam,barch,loonion etc)

    Theres a thousand different troop mixes to try out and now that you will be finding loaded th8s yo can use whatever army you want.

  4. #414
    Super Member dkaoboy's Avatar
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    Cool Thank You supercell

    Quote Originally Posted by oc95gst View Post
    You cant use elixir for walls until wall lvl9 Well I guess I can put my elixir storage outside my walls because they are going to be useless because there's nothing to spend it on thanks super cell for letting me have capped elixir storage all the time
    Thank you super cell for easy elixir from this guy!
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  5. #415
    New Guy
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    Quote Originally Posted by NeoGen View Post
    The update totally sucks, to the point I'm asking myself if I can be bothered playing anymore. As a TH8 player, I'm not even half way through upgrading, I'm not a rusher I upgrade everything. This upgrade has just made my life harder, upgrading will take longer now they've moved the goal posts on the walls so why my elixir storages are bursting to capacity because I have to spend the next year upgrading my walls I'll constantly be raided by people and they're overly powerful level 7 giants (which were so not needed). Way to go ruining a good game SC! Think I'll take my money and look for another game.
    Stop freaking crying about the update deal with it before we never had the opportunity to upgrade walls with elixer nobody was complaining then just grind it out farm hard you will have maxed walls eventually it's getting annoy how yall crying about the update just quit if you don't like it

  6. #416
    Forum Veteran Antonioca's Avatar
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    Village edit move

    I have to say, I am loving the new Village edit mode. I love that I can work on it a bit, save it and come back later.
    I'd say it's the best part of this update!

  7. #417
    Fresh Spawn
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    Quote Originally Posted by Nyxiggon View Post
    Just so you're aware, the *total* cost for full skull walls at TH8 (starting from scratch) is 184,770,000 gold.

    The total resource cost in walls for TH9 (lego + lava) is 1,020,530,000.

    Do you notice the extra 3 zeros there?

    For reference - TH9 has 250 walls. By the time they get 185 legos (which is only 74% of the way through their FIRST level of wall upgrades to do), they will have done more than a TH8 who has maxed out ALL THEIR WALLS FROM SCRATCH.

    So again, just think about this for a second, and then take pity on the TH9s who are raiding you for resources. You will no longer care about your elixer, and it will just help us in TH9 get some semblance of resource flow.

    Go ahead and zap me back! I really don't mind.
    thanks for the reply, and while not quite sure on your math (im calculating a little differently, i think the number is actually higher) for 250 lvl10 walls is in the neighberhood of 1.2 Billion.

    I wont take pity on TH9's because thats where im at too, i can understand the balance they are going for. just a little grumpy that they added the update, then took it away.

  8. #418
    Senior Member
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    Possible glitch to iron out

    There may be a glitch on the war base edit feature.

    1. I opened a new slate to work on
    2. i added some stuff
    3. i pressed finish later
    4. came back into the game
    5. edit was saved
    6. i changed it a bit
    7. i pressed finish later
    8. the second edit did not save
    9. was left with the first edit


    Thanks for the update, I like all new additions.

  9. #419
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    Quote Originally Posted by Goobers View Post
    Um, the ability to farm efficiently again?

    I feel that you are not grasping the gravity of that benefit.

    Be lucky you're not a TH10. They received lvl 7 giants but what's the point if TH9s can still continue to dump both resources into walls.
    Quote Originally Posted by buddhathefirst View Post
    Farm more efficiently? No way barching is almost impossible now the archer towers mow down troops.
    THAT AFFECTS EVERYONE AND IS NOT SPECIFIC TO TH9s!!

    Oh my God, somebody please assure me that I'm not the only one dealing with these people

  10. #420
    Forum Champion
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    Goblins and Giants Swap + Lvl 12 Collectors

    First off, does anyone else think lvl 12 collectors look ugly, especially the gold mine? Doesn't matter much though.

    But I noticed a giants and goblin swap. Giants now appear before goblins in the lab, profile and normal barracks. Does that mean you unlock giants at lvl 3 barracks and goblins at lvl 4 barracks now? Or was it a silly mistake? If it wasn't an accident, why was this done?
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