View Poll Results: Do you like the change that elixir cannot be used to upgrade walls anymore?

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  • Yes

    237 61.88%
  • N0

    146 38.12%
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  1. #1711
    Trainee
    Join Date
    Apr 2013
    Posts
    30
    Quote Originally Posted by vallu View Post
    <snip>
    It would be nice if the 'next' button would cost elixir instead of gold, because there are so much more usage of gold than elixir.

    .
    I would love to have the option to use either gold or elixir to next when starting each search.

  2. #1712
    Trainee
    Join Date
    Feb 2014
    Posts
    14

    Ground only xbows are little too overpowered

    Barch has been nerfed and balloonian has been nerfed. It was a big surprise to watch balloons being shot out of sky by ground only xbows.
    Town hall:10
    Clan:knights of valor
    Level: 122
    GG:872 million
    EE: 660 million

  3. #1713
    Fresh Spawn
    Join Date
    Dec 2014
    Posts
    1
    i have playing this game since the beginning. And i am starting to lose interest.

    Your updates are not really exciting to lure old members to keep on playing.

    - Reduce time to train troops. The focus intensity to play a game is around 30mins to 1 hour, think how to maximise your player time. Pump out their adrenaline and they will spend more gems (read: more money for you)
    - Add more single player games >> you haven't added anything since last year.
    - Add more achievements
    - Clan war - let's leader or co-leaders decide who want to participate

  4. #1714
    Centennial Club
    Join Date
    Dec 2013
    Posts
    130

    Why isn't anyone talking about the nerf to level 3 pekkas?

    Hi all,

    This new hp balancing has been, in my opinion, a huge nerf to TH9s and GoWiPe attacking. The level 3 pekka does 750 damage per swing which used to be enough to one hit most of the trash buildings ... no longer. All the collectors at max and -1 are now two swings, same with the lab. Add to that the increased cannon hp, and the fact that the skeleton traps just came out, and TH9 GoWiPe is garbage now when it used to be the main successful strat to 2 star TH10s as a TH9.

    It never made sense to begin with that TH9 didn't get the pekka level 4 upgrade, now couldn't be a better time to fix it. Pekka lvl4 barely even exists in the game because TH10s get them and they are already obsolete. Can someone tell me if I'm crazy that a fair part of this overall balancing should (*should have) included allowing TH9s to upgrade to Pekka level 4?

    Look forward to your opinions friends!

  5. #1715
    Forum Master daz258's Avatar
    Join Date
    May 2013
    Location
    Australia
    Posts
    12,368
    Quote Originally Posted by Evantagonist View Post
    Hi all,

    This new hp balancing has been, in my opinion, a huge nerf to TH9s and GoWiPe attacking. The level 3 pekka does 750 damage per swing which used to be enough to one hit most of the trash buildings ... no longer. All the collectors at max and -1 are now two swings, same with the lab. Add to that the increased cannon hp, and the fact that the skeleton traps just came out, and TH9 GoWiPe is garbage now when it used to be the main successful strat to 2 star TH10s as a TH9.

    It never made sense to begin with that TH9 didn't get the pekka level 4 upgrade, now couldn't be a better time to fix it. Pekka lvl4 barely even exists in the game because TH10s get them and they are already obsolete. Can someone tell me if I'm crazy that a fair part of this overall balancing should (*should have) included allowing TH9s to upgrade to Pekka level 4?

    Look forward to your opinions friends!
    I am TH10 and agree in light of the HP adjustments. TH9 GoWiPe took a real blow this update. When it was intended to hit Barch instead.
    Former Clasher
    Hay Day Farmer Lv 79, Town 23
    Of Chill Reputations - A different way to farm

  6. #1716
    Fresh Spawn
    Join Date
    Dec 2014
    Posts
    2

    Exclamation Bring back elixir walls plz

    I was so happy to be able to upgrade my walls with elixir when the update came out but was annoyed that it was removed in the winter update. Can u plz bring it back for lower lvl walls because I have so much elixir and nothing to spend it on. Plz Supercell,bring it back.

    By by the way the update was awesome with some new cool editions,keep up the good work Supercell.

  7. #1717
    Senior Member Trancetravis's Avatar
    Join Date
    Dec 2013
    Posts
    239
    Quote Originally Posted by TJEclipse View Post
    I have a ton of elixer and nothing to spend it on. I was gonna upgrade my walls but...they took it away. Thanks Supercell. It was nice being able to upgrade the walls with both gold and elixer.
    Upgrade to th9, stop hiding at th8 and step up to the plate.
    BlackLud, lvl 150
    CoFounder
    MashersWarlords
    #9GRPGL8P
    TH11, start date 02/18/13, punching magmas

  8. #1718
    Fresh Spawn
    Join Date
    Dec 2014
    Posts
    1

    Elixir (regular) post x-mas patch 2014

    As a townhall 7 there is very little things to do with regular elixir now that walls can only be upgraded with gold. It has become too underpowered in my opinion. Does anyone feel the same, or am I alone in this matter.

  9. #1719
    Trainee
    Join Date
    Oct 2014
    Posts
    17
    Quote Originally Posted by vallu View Post
    That really sucks you can't anymore upgrade your walls with elixir. I'm th8 and I have upgraded all elixir upgrades and there's only gold upgrades left. So what the ♥♥♥♥ I'm going to do with all my elixir? My elixir storages are all the time full 'cause I raid a lot and can't spend the ♥♥♥♥in' elixir anywhere but troops and spells.
    It would be nice if the 'next' button would cost elixir instead of gold, because there are so much more usage of gold than elixir.

    And sorry for my bad English.
    And I'm sorry about your bad attitude.

  10. #1720
    Trainee
    Join Date
    Jul 2014
    Posts
    32

    No more walls with elixir?

    So am I the only one who read that elixir can no longer be used to upgrade walls until lvl 9?

    This strikes me as terrible. I think walls were already pretty grindy using both resources. Now with just one, it will take forever! (again :-/)

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