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Thread: not upgrading your collectors

  1. #21
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    Quote Originally Posted by Attila1987 View Post
    Its best to save collector upgrades for late TH9 and TH10.
    Terrible advice. Imagine if everyone waited until th10 to upgrade mines and collectors, where would the loot in the game come from?

    There would practically be no loot left in the whole game to raid.

  2. #22
    Forum Veteran playitlikegabo's Avatar
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    Quote Originally Posted by Attila1987 View Post
    Its best to save collector upgrades for late TH9 and TH10.
    Don't listen to this guy, you would lose a good amount of free resources doing so. On top of that, maxed collectors have a nice amount of hitpoints.
    Last edited by playitlikegabo; December 10th, 2014 at 04:38 PM.
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  3. #23
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    Always, always, ALWAYS max collectors FIRST. Lost time? "I can raid more!"? Other excuses?

    Freeeeeeee loot. Forever. They pay for themselves, hardly a setback of lost builder time. In reality, if someone wants into your base to take your loot, they are gonna get it.

    Defenses can wait. Loot first!

  4. #24
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    Quote Originally Posted by Harrisman24 View Post
    Lvl 7 produce 1.6k p/h

    Lvl 11 produce 3k p/h

    There alone you should be able to see the difference. Nearly double...

    Now I know it seems stupid if you "farm enough", this is how I used to think, but every little helps in this game.

    Some more figures;

    Lvl 7 will produce 84,096,000 in 1 year

    Lvl 11 will produce 157,680,000 in 1 year

    ......



    They help. Maybe a little, but they help.
    Well said....now with the new collectors lvls its gonna be about 300m a year not to mention gem boost events=)

  5. #25
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    I pretty much started new th with upgrading collectors and later maxing dark elixir drills. After that its free loot. Hmm with 6 lvl 11 collectors, i make 157,68 million gold & elixir resources/year or 13+ million/month. How much resources you want to lose by delaying their upgrades?

  6. #26
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    I didn't finish upgrading my mines/collectors until I was on my way to TH9. Up until then, I had no problems keeping 5 builders busy so I wasn't going to stick around just to upgrade those.

    Assuming level 12 collectors will have a 5 day build time, it will take 70 days to upgrade them all if I dedicate one builder to them. Since I'm less than 3 months away from maxing TH10 defenses/lab, I probably won't do many of them until defenses are maxed, unless level 12 collectors produce 4000+ per hour.

  7. #27
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    Nope

    I have all LvL 7 collectors/pumps and I manage to get 200-300 attacks in per season and constantly have my lab upgrading and all 5 builders at work. It all depends whether you're a collector sitter or not.

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  8. #28
    Millennial Club QueenBeeq's Avatar
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    This is why I keep saying an achievement needs to be tied to collector levels to encourage people to upgrade them.
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  9. #29
    Millennial Club Nivhawk's Avatar
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    Quote Originally Posted by Faall View Post
    I have all LvL 7 collectors/pumps and I manage to get 200-300 attacks in per season and constantly have my lab upgrading and all 5 builders at work. It all depends whether you're a collector sitter or not.
    Why not do 300 attacks a season and have max collectors... Even more loot...
    What is this that I feel and what is this that I fear?

  10. #30
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    Quote Originally Posted by Nivhawk View Post
    Why not do 300 attacks a season and have max collectors... Even more loot...
    People like faall don't understand that the loot he is getting from those 300 attacks a season originally came from mines and collectors.

    If no one upgraded them there would practically be nothing in the game to loot.

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