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Thread: lvl12 Collector ans lvl7 Giants Stats!

  1. #41
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    Quote Originally Posted by daz258 View Post
    When you start farming lava walls at TH9 you will want all of them maxed, anything to help finish those walls faster is most welcome.

    But yes, time to upgrade is critical as to when players will prioritise the upgrade.
    Legos are a breeze with. Both resources

  2. #42
    Millennial Club xSYNC's Avatar
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    LOL I hope it's 5000 per hour! more loot! more resources for everyone!! wooohoo

    My !
    U.M.A/ZSTORM/TW/TW2 • ign SynTaxERROR • Lv 120 • TH 10 • GG 1.4B+ • EE 1.4B+
    Farming is GREAT


  3. #43
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    It's a token upgrade - mostly a distraction. 3500.

  4. #44
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    Quote Originally Posted by xsync View Post
    lol i hope it's 5000 per hour! More loot! More resources for everyone!! Wooohoo
    yeahhh i like your attitude on this !!!

  5. #45
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    Quote Originally Posted by Kirad View Post
    This is my favorite aspect coming out of the new update. Having higher level collectors make it easier to find solid raids. Also, collecting a little more loot while offline would never hurt right?
    And how often do you see an honest-to-god full, max-level collector raid? That isn't a TH9 with level 7 collectors? Of these true max-level collector raids, how much did the last 10 net you? They should be in your attack log right?

    You and I both know that the truth is you've probably seen one, maybe two in your life. It really doesn't change anything.

    As bases go inactive, they get a big hit, then they get hit constantly when they reach 100k payout. Increasing what inactive mines pay out just increases the frequency that these bases hit that mark - which for the patient farmer is good. But it isn't as you seem to envision it.

  6. #46
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    Giants stats for ya 😉

    LEVEL 6 GIANT TO LEVEL 7 GIANT STATS

    DPS:
    Level 6: 43
    Level 7: 50
    Total Increase = +7

    Hitpoints:
    Level 6: 940
    Level 7: 1100
    Total Increase = +160

    Training Cost:
    Level 6: 3000
    Level 7: 3500
    Total Increase = +500

    Cost of Upgrade To Lvl 7 & Time:
    7000000 elixir (7 million for those who cant be bothered counting the zeros)
    Upgrade takes 14 days in the lab

    SOURCE:
    Galadon on youtube (clash of clans attacks)
    As well as the one and only 'Daddy' on youtube as well
    Last edited by Tanemahuta1; December 10th, 2014 at 10:58 AM.

  7. #47
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    Quote Originally Posted by AAAAAAAAAAAAAAAAAAAAA View Post
    And how often do you see an honest-to-god full, max-level collector raid? That isn't a TH9 with level 7 collectors? Of these true max-level collector raids, how much did the last 10 net you? They should be in your attack log right?

    You and I both know that the truth is you've probably seen one, maybe two in your life. It really doesn't change anything.

    As bases go inactive, they get a big hit, then they get hit constantly when they reach 100k payout. Increasing what inactive mines pay out just increases the frequency that these bases hit that mark - which for the patient farmer is good. But it isn't as you seem to envision it.
    Mate I don't know sort of farmer you are if u haven't ever seen a max collector raid I get about one a day and I'm th9 Barching! Bases will also fill up quicker so more chances of a full raid....

  8. #48
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    Quote Originally Posted by Tanemahuta1 View Post
    LEVEL 6 GIANT TO LEVEL 7 GIANT STATS

    DPS:
    Level 6: 43
    Level 7: 50
    Total Increase = +7

    Hitpoints:
    Level 6: 940
    Level 7: 1100
    Total Increase = +160

    Training Cost:
    Level 6: 3000
    Level 7: 3500
    Total Increase = +500

    Cost of Upgrade & Time:
    7000000 elixir (7 million for those who cant be bothered counting the zeros)
    Upgrade takes 14 days in the lab
    Thank You! Are you sure these are the Official stats?

  9. #49
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    Quote Originally Posted by Tanemahuta1 View Post
    LEVEL 6 GIANT TO LEVEL 7 GIANT STATS

    DPS:
    Level 6: 43
    Level 7: 50
    Total Increase = +7

    Hitpoints:
    Level 6: 940
    Level 7: 1100
    Total Increase = +160

    Training Cost:
    Level 6: 3000
    Level 7: 3500
    Total Increase = +500

    Cost of Upgrade To Lvl 7 & Time:
    7000000 elixir (7 million for those who cant be bothered counting the zeros)
    Upgrade takes 14 days in the lab

    Sounds realistic but training cost may be 4k, and upgrade is most likely 8 mil. I would like health to go to 1200, but most likely 1100

  10. #50
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    Quote Originally Posted by Farayin View Post
    Mate I don't know sort of farmer you are if u haven't ever seen a max collector raid I get about one a day and I'm th9 Barching! Bases will also fill up quicker so more chances of a full raid....
    So pop over to your loot log and how much were the last 10?

    Ought to be easy, as abundant as they are - right?

    I'll wait here.

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