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Thread: Barch/BAM/All archers will be dead at Master 3 because of the archer tower buffs

  1. #61
    Forum Superstar sj74's Avatar
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    Quote Originally Posted by Tohibii View Post
    I don't think its dead so much as they raised the bar on what we need to do to win.

    Probably hovering around low champs and upgrading one of your heroes is kinda dead now. But with two high level heroes and solid CC troops (maxed Golem for me) I think near constants wins will still be on tap for TH10 BARCH.
    Well that's the problem for me. I always needed to have a hero upgrading and I'm in a fairly inactive clan so I very rarely used CC troops. On the plus side I tended to use very few spells so maybe I can compensate by using more. Less profitable that way though.


  2. #62
    Pro Member ZenCoC's Avatar
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    This is really bad news for barch farmers... Even if there are not too many level 13 tower in masters right now, eventually most ppl is going to upgrade it. In champs most already have maxed defense...
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  3. #63
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    For the players saying that only AT13's will affect only lvl 7 archers, I wasn't aware that all bases consisted entirely of single-target archer towers and nothing else. Splash damage will weaken hoards, and that's when the increased rate of fire/rate of engaging a new target will kick in.

    This will affect attacks against all TH lvls, but the most significant, noticeable change will most likely occur at TH8, as they get both that 4th mortar and 3rd wiz tower at that level.

  4. #64
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    Quote Originally Posted by Goobers View Post
    For the players saying that only AT13's will affect only lvl 7 archers, I wasn't aware that all bases consisted entirely of single-target archer towers and nothing else. Splash damage will weaken hoards, and that's when the increased rate of fire/rate of engaging a new target will kick in.

    This will affect attacks against all TH lvls, but the most significant, noticeable change will most likely occur at TH8, as they get both that 4th mortar and 3rd wiz tower at that level.
    That's what I've been saying to one poster who said it didn't affect him. lol.

    Level 6 mortars and wiz towers can't one hit kill max archers, but the Archer Towers will kill hordes of them now, twice as fast..

    It will be harder for sure.

  5. #65
    Forum Veteran palashm's Avatar
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    Let the updates come out first mate. Have faith in SC


  6. #66
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    Quote Originally Posted by palashm View Post
    Let the updates come out first mate. Have faith in SC
    Well.................... We try.
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  7. #67
    Senior Member Trancetravis's Avatar
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    Ding Dong the Barch is Dead...

    Squeal, squeal, squeal spoiled little piggies, it is time to learn how to farm with a real army again! Too long has barch been allowed to thrive and create a plethora of weak attackers unsuitable for a strong war clan. My base awaits!
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    TH11, start date 02/18/13, punching magmas

  8. #68
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    I bet you 100% ill still Barch, Idc what SC implements, Barching is the most efficient way to get resources.

  9. #69
    Senior Member Nogs's Avatar
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    Absolutely stuipid comment. The reason people have been BARCHing endlessly is because it wasn't financially viable to build larger armies due to a bad economy.

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  10. #70
    Millennial Club LukeNQ's Avatar
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    Maybe we can wait wait for the update to be released before overreacting. Possibly see what impact it has. Just a though.


    TH11

    PLAYS OCCASIONALLY, NOT VERY EFFECTIVELY

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