Trust me anything below level 9 is easy. Wait till you start doing level 10 and 11s. 3mil and 4mil each, then you'll be complaining a lot as it's a tedious task to achieve but rewarding at the end.
IMO, elixir wall upgrades should be at Level 10+ onwards so that there is some form of loot in the game to a certain extent if supercell wishes to prioritize players to be matched with more active players... [300k th10 to 350k th9]
I'm currently 87/250 zappy level 11s, thats about 348million, took me less than 3-4 weeks ish to get that.
Either way I'm not complaining about walls prices they are fine and doable.
If you know how to raid active bases, you will cope well in this game, obviously if an inactive pops up i'll gladly take it but not rely on it heavily.. It's usually the inactive collector raiders that are the ones that are complaining that loot is bad when they don't find any![]()




there a way to show that somewhere in the past i had a lot of free time, lol
