Page 1 of 18 12311 ... LastLast
Results 1 to 10 of 179

  Click here to go to the first staff post in this thread.   Thread: Update: "The Grenadier Awakens"

  1.   Click here to go to the next staff post in this thread.   #1
    Tim[Supercell]'s Avatar
    Join Date
    Jan 2014
    Location
    Supercell HQ, Helsinki
    Posts
    2,044

    Update: "The Grenadier Awakens"



    New toys:
    • The Grenadier! A powerful ranged unit that deals area damage, rather inaccurately (available at HQ 16)
    • Leaders and Officers can spend Intel to sabotage (destroy) random defensive buildings in Task Force operations
    • Added a fresh batch of new Power Bases and NPC levels

    Gameplay improvements:
    • Dr. Terror's Wednesday event Statues have been weakened
    • More consistent invasions (tap here to find out more)
    • Operations will display "too easy", "easy", "normal", "hard" or "impossible" based on your Task Force's strength
    • Old Flare timers are hidden when a new Flare is used
    • Gunboat ability timers don't stack on top of each other anymore
    • After maintenance, you can't attack player bases or Resource Bases for a short while
    • You now get one extra guaranteed Power Stone Crystal after beating Terror Stage 19
    • Changed VP reward to give Shards instead of Crystals (tap here to find out more)
    • Leaving a Task Force at any point during an operation will make you ineligible for the OP reward

    Things that look cooler:
    • A captured Blackguard freighter delivers your OP reward
    • Power Core and Power Cell destruction effects have been amped up
    • Gears and fans have been turned on in operation levels
    • New invasion and destruction animations on the map
    • New attack in progress animations on the operations map
    • New look for several building upgrade levels: HQ (4, 5, 6, 17), Quarry (2, 4, 5), Iron Mine (2, 3, 5, 9), Sawmill (7, 8, 9), Sculptor (1, 2, 3, 4, 5), Cannon (11) and Rocket Launcher (7)

    UI improvements:
    • New invasion information can be found on the Radar info screen at level 6 (see here)
    • Previous operations can be viewed from the operations map
    • Activity Log now shows Dive Location spawns
    • Visit Task Force members' bases from the chat
    • Check out potential recruits' bases from their join requests
    • See which Task Forces your friends are in from the Friends tab
    • Attacker's name is now shown when watching a replay or spectating
    • Confirmation check before committing to your Task Force attack

    Bonus material:
    • Epic win sound plays when you beat an operation, Terror Stage 20 or Lt. Hammerman

    Feedback:
    • Please post your feedback about this update here


  2. #2
    Sounds good to me, especially the use of Intel's for the Operations. But Tim, do you have a date for the next update??

    By the way, never skip leg day!
    Last edited by Wuzelduzel; December 9th, 2014 at 07:11 AM.
    TF - Forum Forever

    XP53 / VP900

    IGN: steeeeeok

  3. #3
    Now we must know when

    also tim, please check this out http://forum.supercell.net/showthrea...Dear-Tim-Staff
    I wrote it for you and the staff
    I'm hq 20 , 600 vp and lvl 51

  4. #4
    Fresh Spawn
    Join Date
    Sep 2014
    Posts
    1
    This Sounds Sweet!

  5. #5
    Senior Member
    Join Date
    Oct 2014
    Posts
    203
    I think it's no coincidence that Dr T starts in less than 24 hours and Tim just posted this but we'll find out soon

  6. #6
    Banned
    Join Date
    Oct 2014
    Location
    Northridge, CA
    Posts
    926
    I'm super excited!

  7. #7
    Official Cat Pic Guy THNSUM's Avatar
    Join Date
    Jan 2014
    Location
    Catlantis
    Posts
    1,916
    These all are good changes ESPECIALLY a confirm button for TF attacks......
    Me : Facebook | Web Page |Twitter | PM ME | Hay Day | Email
    Amoooozing Signature by ClashOfHolmes

    Quote Originally Posted by LordNuggets View Post
    I made a base that had said some very offense language, and I reported myself to supercell. I woke up to a message saying "we've taken action. I go onto clash of clans and it says " You have been banned! Offensive village layout".

  8. #8
    Banned
    Join Date
    Oct 2014
    Location
    Northridge, CA
    Posts
    926
    This is why I tell people to relax and be patient with SC. They do listen to players, most of these changes were suggested on the ideas section. Love them!

  9. #9
    Pro Member TheOutrageousPuffin's Avatar
    Join Date
    Sep 2014
    Location
    Apex predator in my room
    Posts
    609
    I don't know if it's just me or not, but I love it when you make more animations, effects, sounds and looks to updates, makes it 10 times better!

  10. #10
    Banned
    Join Date
    Oct 2014
    Location
    Northridge, CA
    Posts
    926
    One major complaint I believe will be made by many players: There are no improvements to defense.

Similar Threads

  1. "Town Hall Level 8" "Trophy Base Defense" "Speed Build Video"
    By Barcxde in forum Tactics and Strategy
    Replies: 4
    Last Post: December 18th, 2016, 05:41 PM
  2. Replies: 3
    Last Post: March 10th, 2015, 02:30 AM
  3. Clan Wars : "Statistic" & "one Vs one" mode *** "second chance"
    By TheConcestador in forum Ideas & Feature Requests
    Replies: 4
    Last Post: January 18th, 2015, 03:57 PM
  4. Read my "New Role" idea similar to that of "co",or "Elder"
    By cwilliamson161087 in forum Ideas & Feature Requests
    Replies: 6
    Last Post: October 30th, 2014, 09:18 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •