Page 5 of 6 FirstFirst ... 3456 LastLast
Results 41 to 50 of 51

Thread: Opt Out Option During War

  1. #41
    Forum Hero rwelshjr's Avatar
    Join Date
    Dec 2013
    Posts
    6,662
    Quote Originally Posted by Mobad View Post
    Just call him guitar dude! Or mr welch jr? Lol
    How did you know? Are you one of the guys that knows me in real life?

  2. #42
    Millennial Club
    Join Date
    Jul 2014
    Posts
    1,391

    Hey wait..."ralph is that you?

    Quote Originally Posted by rwelshjr View Post
    How did you know? Are you one of the guys that knows me in real life?
    Seriously wish we warred at same level, would be fun!

  3. #43
    Millennial Club QueenBeeq's Avatar
    Join Date
    Apr 2014
    Location
    Tennessee
    Posts
    1,070
    Clan Wars have created a lot of drama, division, and problems in my clan. We have a lot of members that want to war and a lot that don't. We are made up of real life friends, family, neighbors, etc but the wars have really created a lot of tension.

    Without the clan war opt in/out option we will simply just stop doing war altogether. It is not worth all the problems it has caused.

    And no my friends and family should not be forced to join another clan that wars or does not war. We joinned a clan that was a good personality fit for us and that is how WE want to run our clan. I understand others run their differently and that is valid but how we want to run our clan is JUST as valid.
    Leader of clan Ironclads. We are always looking for new members. We value camaraderie, teamwork, and maturity. We war once a week thanks to the Opt In/Out feature that gives players choice! Chat is kept clean and respectful. Come by and say hi!

  4. #44
    Trainee
    Join Date
    Nov 2014
    Posts
    21
    I commend everyone for their input into this subject. I didnt even have an e-mail or forums account till i wanted to voice this idea. Personally like to stay off the grid. So i made one and went to start a thread, the idea was already there, so i chimed in. Learned alot more about it also. Thanks for that on everyone's part. Everyone speaks from their own experience and situation, mine is that it would help, we would like to accommodate everyone's style of play, in different time zones, life situations, and skill levels. All equals fun to us. We all love the game, and are bound to play it the way it is, no matter how its setup. But man would this help us enjoy it more!

    Thanks again

    T.Fingers

  5. #45
    Millennial Club QueenBeeq's Avatar
    Join Date
    Apr 2014
    Location
    Tennessee
    Posts
    1,070
    Quote Originally Posted by Jietoh View Post
    And now the trolls will appear and dismiss our well thought out legitimate concerns and continue to claim there is no down side.

    1) most importantly this will fundamentally change the nature of clan wars forever from something in which the whole clan must participate in order to achieve optimum success into something where only the elite top 10 must participate in order to achieve optimum success.

    2) this will completely and forever remove the largest size clan wars. 50 v 50 will be gone within a month and anything over 25v25 will eventually and gradually be reduced over time until the only viable clan wars will be 20v20 and less.

    If you can't see this as the inevitable, most probable outcome you are either too naive to understand or just shortsighted.

    This is akin to the elixir for walls debacle. go back and read the threads announcing the change and see the 70% approval responses, the 30% of us who accurately predicted that it would ruin the economy, the 50% of the 70% who told the 30% that they were over reacting and should 'shut up until you see the effect'.

    Have we gotten a retraction of the elixir for walls yet? despite the overwhelming evidence that it has negatively effected the economy, has increased the frustration of nexting, the thousands and thousands of loot threads; the elixir for walls change remains.

    If this opt out feature is ever implemented, it WILL change (ruin) clan wars and it WILL be irreversible.

    I, for one, do NOT want that to happen.
    While I disagree with you about what this feature will do, I love the well thought out argument you have presented. I wish we had more good well thought out posts like this one.
    Leader of clan Ironclads. We are always looking for new members. We value camaraderie, teamwork, and maturity. We war once a week thanks to the Opt In/Out feature that gives players choice! Chat is kept clean and respectful. Come by and say hi!

  6. #46
    DR. SNUGGLES JtB's Avatar
    Join Date
    Jan 2013
    Posts
    3,144
    Quote Originally Posted by rwelshjr View Post
    I actually would be against and prefer no option to basing it on Elders, Co leads, and leaders. Those roles all have powers associated with them and there are guys we want to bring into war that we do not want to grant the other powers. War [articipation and elder/co/leader status do have to stay separate.

    Regarding the inactive person, the option should be selectable by both the person in question and the leader so they can opt out the afk person if needed. As far as a person that's just gone completely inactive, that might as well be put out of the clan regardless of feature or even regardless of war.
    By inactive I am talking about a person on vacation, who is sick, family emergency, etc. It would only take a few seconds to promote a few people to elder, start the war search, then demote them right after the war search starts.
    Last edited by JtB; December 8th, 2014 at 08:29 PM.

  7. #47
    Forum Hero rwelshjr's Avatar
    Join Date
    Dec 2013
    Posts
    6,662
    Quote Originally Posted by JtB View Post
    By inactive I am talking about a person on vacation, who is sick, family emergency, etc. It would only take a few seconds to promote a few people to elder, start the war search, then demote them right after the war search starts.
    I think the difference is that in our clan the roles actually have meaning and a purpose totally separate from clan wars. Trying to use them as a dual purpose would cause problems. Sorry, I appreciate your support for the concept, I just don't think this is the right way to implement it. I think we need a separate switch.

  8. #48
    Millennial Club
    Join Date
    Jul 2014
    Posts
    1,391

    That would not work for us

    Quote Originally Posted by JtB View Post
    By inactive I am talking about a person on vacation, who is sick, family emergency, etc. It would only take a few seconds to promote a few people to elder, start the war search, then demote them right after the war search starts.
    We have two co leaders and two elders. That would mean we would war at 5 which would make us ineligible. We do not give out elder or co freely. It's an earn it and learn it for us. Giving someone a promotion in our clan requires them to take on actual responsibilities and be mature.

  9. #49
    Forum Hero rwelshjr's Avatar
    Join Date
    Dec 2013
    Posts
    6,662

    My own suggestioin on how to implement

    I run a well organized war clan so I am in the contingent that wants this to use as a tool to better organize. (I don't consider kicking a good tool) My clan rules would not change if they added it, I will just be equipped with a smoother way of implementing them.

    How it should work...

    There should be a button (it can be a new one or the war shield can be modified) that toggles a player as in or out.

    Access to hit the button to toggle should go to the leader and the player in question.
    ---- individual players cannot opt each other in or out
    ---- its an argument either way to give it to co as well - Good for clans where co is a management job, bad for clans that give it out like candy. (I consider the latter to be a sign of a bad leader)
    ---- A leader who abuses authority to opt guys in against their wishes are really just hurting their own selves for how they are adding a risk to their war participation. (the guy might then just not attack anyhow, if not seeing eye to eye with leader he wont care)
    ---- A leader opting a guy out against his wishes has that prerogative to decide who he wants in his war. And its still nicer than just kicking the guy like happens now.

    The status of a player is only a factor right at the time a war starts. Instead of just selecting all eligible players from the total population it will just be all eligible players from the opted in group.
    ---- Can even implement by leveraging the existing eligibility functionality that currently is only driven by a timer.

    After that everything works the same. The list of warriors from the clan is rounded to an even 5 via the existing logic and then the matchmaking calculation takes place also using the existing logic.

    A player joins a clan with his eligibility set the same way it is today. (He is in unless there is a timer)


    Things that would not happen -
    ...A player cannot add themselves to a war after the fact. If they change their status during a war it makes no difference until the next war when that status is read at startup.
    ...This would not serve as a way to replace members that take off during war. if they do that then there is the same affect on the war as there is today. Unused attacks stay unused. (it will never change that this just stinks when guys pull that stunt)

  10. #50
    Pro Member
    Join Date
    Nov 2014
    Location
    CANADA
    Posts
    645
    Yup, i would love that very much 😊

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •