
Originally Posted by
latinlotus
I am a co-leader in a clan and although we have a pretty good clan wars record, we lost two in a row and i think it is about time to kick out some low performing members. I wonder what do you think of the following reasons:
1-not luring out the enemy clan castle troops before full attack (notwithstanding full dragon attacks or unlurable cc troops). I find this as the number one reason for a failed attack.
2-not bringing the best army to war. Some members are using farm troops (barch, bam, even goblins...). Some other are not requesting for cc troops or bring in all available spells.
3-not using both attacks
4-attacking for loot, that is attacking a much higher TH for one star because TH was exposed.
5-donating certain troops for war when specifically asked for something else. For instance, someone is asking for dragon, but the other member gave 5 archers. Now, the attacker must wait another 20 minutes, dump those archers and request for dragon again.
6-attacking a much lower opponent, say over 5 rank under.
7-wasting an attack by attacking a TH that was already been 3-starred
8-using one lightning for cc troops or a building. This is my pet peeve. Using a lightning on cc troop is such a waste of spell, especially during clan war, where there are usually some wizards, which can't be killed with one lightning. A defensive building can't be destroyed with one lightning either. A mortar with 1% hit point left is as good as one with 100%.
Note that I will not kick out for a first offense.
I don't care too much about other things like the attacking strategies used, troops mis-deployed, or spell misplaced since errors can happen to everybody during an attack.
Thanks for the feedback.