
Originally Posted by
CrazyMarcel
Hello Clashcommunity!
We got 5 Spells → Thunder/Heal/Rage/Jump/Freeze
We got 2 Troops (with some of this abillities) → Heal(Healer)/Pig(Jump)/Barbarian-King(Rage)
So why no Freezer? The idea is that he can slow down objects near to him (Radius: Wizard). He throws "Freezeballs" like a Wizard threws Fireballs.
These Freezeballs froze a Defensestructure (Wizardtower, Archertower, Airdefense...)
Because it is if you can handle it overpowered it should have only half live as the Wizard.
But the cost... about 250 Dark?
Place: 7
Damage per sec: - (only freezing like healer only healing)
HP: Wizard÷2
Comments about this idea ↓↓↓
Dear Craaazy