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Thread: Tactics for the Best Base, I'm asking you!

  1. #1
    Super Member Boris1's Avatar
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    Question Tactics for the Best Base, I'm asking you!

    Hello all!

    I don't know about you, but I hate it when my village keeps getting attacked, and I lose. I have tried so many different idea for these and they HAVE NOT WORKED!

    So now i'm asking you, what makes a good village? Could be a screenie of your village or ideas on how to protect your buildings, anything!

    I love to see your creativity! It puts a smile on my face and I like reading your thoughts. I have attached a pic of my village for you to tease me about :-)

    See you Around!
    Boris (on c.o.c)
    Clan: Just for a Chat

  2. #2
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    For your base, uncentralized CC, barracks inside, TH inside, lotsa collectors inside, and stores not well protected.


    Some good rules for base building,
    1. Centralized CC, it has the highest dps of all defense structures.
    2. well segmented core.
    3. WT's can reach 2-3 of your stores.
    4. AD, WT, mortar in triangular formation.


  3. #3
    Super Member Boris1's Avatar
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    Quote Originally Posted by pinser View Post
    For your base, uncentralized CC, barracks inside, TH inside, lotsa collectors inside, and stores not well protected.


    Some good rules for base building,
    1. Centralized CC, it has the highest dps of all defense structures.
    2. well segmented core.
    3. WT's can reach 2-3 of your stores.
    4. AD, WT, mortar in triangular formation.
    Thanks for the tips, I will try to make my base better, and I never knew that about the CC! Bit noobish I know.

  4. #4
    Centennial Club DKStus's Avatar
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    Do you care more about trophies or resources? Right now your base is sort of hybrid, but I'd say mostly to protect trophies. It's actually a pretty good layout for TH7.

    Overall, I'd say you should move more buildings outside the base and segment better internally. Buildings like the spell factory and barracks are just a waste of space internally.

    Max all your defenses before your mines. At TH7 you should be able to farm all the resources you need and not depend on the mines so much. It looks like 1 wizard tower and all your cannons need work. Also where are your teslas?

    Agree about the centralized CC. It's hard at TH7 because of the lack of walls, but with the recent addition of 25 walls to TH7 I think it's possible. Most people underestimate the defensive power of the CC.

    Also ~2 of your 4 army camps are completely undefended to a well placed archer. They actually have a decent amount of hitpoints, so it's a wasted meat shield if it's not protected.

  5. #5
    Super Member Boris1's Avatar
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    Quote Originally Posted by DKStus View Post
    Do you care more about trophies or resources? Right now your base is sort of hybrid, but I'd say mostly to protect trophies. It's actually a pretty good layout for TH7.

    Overall, I'd say you should move more buildings outside the base and segment better internally. Buildings like the spell factory and barracks are just a waste of space internally.

    Max all your defenses before your mines. At TH7 you should be able to farm all the resources you need and not depend on the mines so much. It looks like 1 wizard tower and all your cannons need work. Also where are your teslas?

    Agree about the centralized CC. It's hard at TH7 because of the lack of walls, but with the recent addition of 25 walls to TH7 I think it's possible. Most people underestimate the defensive power of the CC.

    Also ~2 of your 4 army camps are completely undefended to a well placed archer. They actually have a decent amount of hitpoints, so it's a wasted meat shield if it's not protected.
    Mostly very good ideas, im not exactly new to this game but I am self-taught, not influence or friends to help. i can't afford a lot of resurces to buy defences and thats where I struggle. And yes, this base is for defending trophies. Thanks for the help.

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