1. In-game time. Day-Night.
First, in-game time must be applied. OK i know this suggestion is maybe "look like" wrong forum section. But, wait a minute, read my post first until finish!
• Give in-game time (not follow real-time). Time will change from day, to afternoon, then night, and then morning. At nightfall the atmosphere will be dark and some buildings will have lights.
*Maybe from 06:00-18:00/18:00-06:00 in-game time is 15 minutes real time is good enough.
What? This suggestion already suggested by other? OK OK, let me said again, read my post until finish, because my main purpose is New Troop suggestion!
2. New Dark Barrack Troop: Ghost.
Dark Barrack Troop with unique ability, Ghost.
Troop's Name: Ghost
Training Cost: 250 Dark Elixir
Training Time: 10 minutes
Housing Space: 14
Damage per second: 120
Hit Points: 800 (at Lv.1)
Movement Speed: 24
Description: Be careful, watch your back, Ghost will haunt and terror you at Night.
Reference Art: From Google Image Seach:
42848-Happy-Ghost-Art.jpgghost_art-999px.pngHappy_Ghost.jpg
*Note: If you think stats above is overpowered, please understand that details above is just suggestion. The final decision is up to Supercell of course.
Ability:
- Can be set to be Air or Ground units. As a Ground they can be shooted by Mortar and Cannon. As an Air they can not be shooted by Mortar and Cannon but of course Air Defense can hit them. They don't have foot, and floating even set to Ground, but their floating height is higher if set as Air units.
- As a ghost, they can walk through any Walls as if there is no Wall at all (no matter they setted as Ground or Air units), just like using Jump Spell, the difference is in animation (Ghost not Jump, but walk through Walls).
- Not detected/affected by any Traps.
- Take extra damage from magical attacks (like Wizard Tower. This is not ability, but their weakness against certain attack/tower).
- Their stats increase/decrease automatically depending on the time (related to 1st suggestion).
- When Attack and deploy them at Night-time (related to 1st suggestion), their stats will increase (my suggestion is increase by +50%), then their Health and Damage/second is increased.
This increase stats also applied to our Ghost in Clan Castle if enemy attack us at Night (where Ghost out from our Clan Castle to defense our base).
- The opposite of the previous. When attack and deploy them at Day-time (related to 1st suggestion), their stats will decrease (by same value as increase. example: If at Night increased by +50%, then Day decreased by -50%), then they will have lower Health and Damage/second at Day-time.
This decrease stats also applied to our Ghost in Clan Castle if enemy attack us at Day (where Ghost out from our Clan Castle to defense our base).
With this Troops, players can't use them all the time because there is a time where they become weaker.
Players also need to think carefully about when to use them.
Attack at Day-time with them, they have lower stats.
Attack at Night-time, who know enemies have Ghost in their Clan Castle to defense their base?
OK then, this is my Troop idea. Hope you (especially Supercell) like this![]()



