Now finally I can get your input on this base. As said b4, this is a base I modified from a fellow clan mate. Looks a bit like the th7 pokeball :3. Any improvements at all?
Now finally I can get your input on this base. As said b4, this is a base I modified from a fellow clan mate. Looks a bit like the th7 pokeball :3. Any improvements at all?
Sup guys, fairly new at this and here's my TH5 farming base. I tried doing the triangular formation with the archer towers and the mortar in the middle but idk how bad it would be since it is very vulnerable to lightning.
http://imgur.com/JypDdvG
EDIT:
I did a little revision of my base and added more compartments with funneling, also added more staggered walls down south where there's less defense along with doubled walls for more cushioning, placed the wiz tower on top to cover attacks coming from there, placed the CC in the middle with the mortar and AD right in the middle, and triangular range for both the cannons and the archers. Here's the image of the base now:
http://imgur.com/ghUCQF0
Last edited by Shozen; December 4th, 2014 at 07:24 PM.
I forget who I got the idea from, I have been scouring the 101 forum looking for the base (I think TH9) to give credit. If anyone knows please let me know.
Edit: Sweet someone bumped the thread and I randomly looked at it!
http://forum.supercell.net/showthrea...9-Farming-Base
Anyways, this is a farming base I have been using and while most attacks are only snipes it holds up very well. A balloonian attack only got 49%, barch (maxed) got 48%, I haven't faced many serious attacks but things get shut down quite easily (These were at around 2500 trophies).
Full Base:
Attachment 78286
Clan Castle Range:
Attachment 78287
Walls & Traps:
Attachment 78288
Clash of Clans Builder:
http://clashofclansbuilder.com/plan/610877
The images aren't great quality, I am sorry for that, if there is a better way to upload please let me know.
The King, Queen and 2 Infernos each only reach the outside opening between the furthest walls (same as CC max range) so the King and Queen cannot be pulled nor CC and any probing results in multiple damage sources going off at one time.
Could I get some feedback on this base, I don't see many TH10s around on the forums so it is greatly appreciated.
Hrm, bears some resemblance to my Optimus. But anyways:
Pros:
- Basics nailed
- Each resource in different compartments
- Optimal WT, AD and mortar placement
- Internal funnelling
Cons/Fixes:
- Core is too large and Giants +heal/rage will destroy core defenses, but at least your WT will be safe against attacks
- You have a few improper junctions, remember to stagger them by two tiles!
- Lack of empty spaces in core and second layer means all traps are placed on the perimeter- troops breaching outer layer is free against traps with an emphasis on Giants
Anyway, pretty nice base but with the fixes above it will surely be very solidGood luck!
Retired
I posted this base earlier as a standalone question before I noticed this thread, any advice gratefully received!
Currently finishing up TH8 before upgrading to TH9:
http://imgur.com/l0zdTye.png
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ill be doing some reviews later today :3
Could i get any responses on my war base too?
It seems to work well against any air attacks, and hogs; providing they attack from the bottom with hogs.
I have used this base in about 6 or 7 wars and i have been 2 starred with Gowipe once.
Also this is my own take on 'the general' - so if it looks familiar :P
Cc radius. Yes, lurable.. but ah well
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IGN: Dylan
Clan: Road Warriors; #2QUVPL8Y
Level: 118
Townhall: 9 Trophy Record: 3213
Lavas: 200 AQ: 22 BK: 22