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Thread: Clan war issue: Your views needed

  1. #1
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    Clan war issue: Your views needed

    Hey guys, I need your opinion on a few issues. It is about clan wars and who will attack which base of the enemy. I am a bit confused here.

    I am a new TH7. In a 40 vs 40 clan war, my base is usually ranked near 25.

    Which bases do you think I should attack?

    A generic question: Who in the clan should attack which enemy base? What rules are usually followed by war clans that are regular?

    Should top players attack weakest enemy bases?
    I think it is wrong. But some people do it and then proudly say that they got 3 stars. But they denied opportunity to weakest players in their clan to get some stars.

    Which bases should middle bases attack?
    This is a tough one. They usually end up attacking weakest bases and then get 2 or 3 stars. This is questionable but acceptable. A bit of a borderline issue.

    Most important question:
    What about exposed bases? Is it wrong to target exposed town halls in war bases?

    In every clan war of 40 vs 40, usually 2-3 bases are kept outside by mistake. People forget to change their farming base in war and they lie wide open for us to take out. And those players don't even get a shield.

    What to do about such bases? Is it wrong to attack them and get 1 star?

    If I attack such bases, I will get 2 stars for sure. Is that wrong?

    Someone will have to attack those bases. They are sitting ducks. Who will it be? Why can't it be me? I try to get 2 stars in such cases but usually fail.

    Will the relative position of such exposed bases make any difference to your answer?

    I am ranked 24 and I attacked an exposed town hall at 25. I tried to get 2 stars but got only 1. Is that wrong? Is that selfish?

    I attacked a player with similar ranking as mine. So, I left weaker bases for players who are weaker than me.

    Attacking a much lower player is pretty selfish in my opinion.

    My solution (for a clan of 30 or higher):
    Bottom 10 players should use their attack first and try to get as much stars as possible from bottom 10 enemy bases. Then middle players (excluding the top 10) should attack remaining bases in these bottom 10 and/or attack the middle enemy bases to get as much stars as possible.

    After this the top players should try to maximise the stars by attacking whoever they want.

    Exposed bases should be treated as normal bases and hence be available to people in their range first.

    What do you guys think?

    What rules does your clan follow in wars? How do you coordinate attacks?
    Last edited by thunderstorm225; November 21st, 2014 at 03:57 PM.

  2. #2
    Forum Veteran Slaskio's Avatar
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    I personally think you should attack your equal first and the communicate your second attack. If you cant beat your equal then you need to get practicing. Once rage quit my main clan for like a month because 1 guy took my claim and boosted how he 3 starred. I said cool story mr th10, i only would have gotten 2 stars on that th9 but its ok itll even out when i 0star a th10 (the th10s we face are near max or max.) sadly no available targets for a 1 star barch otherwise i would have done so.
    Last edited by Slaskio; November 21st, 2014 at 04:06 PM.
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  3. #3
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    Quote Originally Posted by Slaskio View Post
    I personally think you should attack your equal first and the communicate your second attack. If you cant beat your equal then you need to get practicing. Once rage quit my main clan for like a month because 1 guy took my claim and boosted how he 3 starred. I said cool story mr th10, i only would have gotten 2 stars on that th9 but its ok itll even out when i 0star a th10 (the th10s we face are near max or max.) sadly no available targets for a 1 star barch otherwise i would have done so.

    I am new TH7. All my troops are at TH6 levels.
    Ctrl Alt Delete: #9YJLQV9L.

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  4. #4
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    Attack a player with you troop level. If you are new TH7 and still TH6 troops, then attack a TH6.

    The problem in clan war is that defense built up faster than offense because you only have to start a new mortar to have it in your war base. While getting higher level giants/archers and wiz will take you weeks.

    If you attack with dragons, then launch this upgrade first and then you can attack you own level.

    nobody should have a problem with that.

    Like somebody said. First attack should be mirror match, so no point in lower attacking first. Then for the second attack, this is where the lowest would be better to attack first.

    In our war, our bottom 5-6 usually do their 2 attacks right at start. We usually have 50% of our attacks done 3 hours into the war. The next day we know exactly what we have to do to win.
    Level 155, TH 10. Quebec Land

  5. #5
    Forum Legend Superfinch30's Avatar
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    Ideally.....

    The weakest players attack first, from the bottom of the list, up. Very rarely practical unless all your members are from similar time zones and online at similar times of day.
    That would be the best way. If a low player can hit one of the opposing low players for 2-3 stars, brilliant, thats a weak attack and a weak base out of the way with a positive result.
    If everyone follows that pattern, it will leave the higher placed players a choice. Hit the higher bases that no one else can, or mop up easier remaining stars on lower bases.

    Being as that is rarely possible, pick a base usually 4-5 places below you in the list, that you are fairly certain of 2-3 stars on, and that suits your favourite/most upgraded army.

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  6. #6
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    I'm not your clan's leader, and whatever you do, you'll want to abide by their preference/rules.

    But if you were in my clan, I would advise you to attack the best base you are comfortable 3-starring with your first attack, and wait and see how things develop with your second.

    It's inefficient to ask every player to attack the opponent the enemy clan with the same number as their own because very few of those attacks will consistently be 3 stars. The distribution of defensive strength, troop strength, base design, and attacking skill will sometimes, for some players, equate to a base that they can 3-star, and that's fine. But that comes about by happenstance, not with regularity. Clan matchmaking looks at the whole clan, not individual matchups.

    I'm our clan's #1. I generally find the hardest base I'm comfortable I can 3-star and tell the rest of the clan that that's where we're going to begin. Say it's their #4. If I intend to take their 3 and 4, then our 2 starts considering their 5 and 6, etc downward.

    Folks are always encouraged to use good judgment and not bother attacking a base they know they have no shot against. Folks are also strongly discouraged from being preemies, but it happens.

    The lowest level folks are encouraged to give it their best try, and everyone knows that they may have little to realistically attempt. The bottom five in our clan are always exempt from the "always use both attacks" rule (we generally war 30/30 or 35/35). Most of the time, our 25-30 will flail, our 20-25 will take out the opposing 24-30, our 15-20 will take their 18-23, and so on.

    Our #8 took the opposing 11 and 13 in the last war, 3-starred them both, and I awarded him MVP.

    If most of us 3-stars their first attack, the war is well in hand. We've never wiped an opposing clan's 4-30, left their 1-3 untouched, and lost, that's for sure. When we lose it's because we fail to maximize stars from the opposing 4-30. There are exceptions, and surely times when the easiest base I think I can 3-star is the opposing 1. So I do go for it. But it's all about judgment, not hard and fast rules that ignore player attacking styles and comfort level.

    I've found that when each player goes with a comfortable 3-star, it benefits our morale because we generally get out to a reasonably early lead, we minimize the number of bases that have to be attacked twice, and people feel good about having contributed in a way that me attacking their #1 and either barely squeaking out a 2-star or feeling demoralized by getting a 1-star wouldn't do.

    Our leader sends a clan mail with 2 hours to go in war if we determine that the opposing clan cannot catch up. It's understood that everyone should act on the best interests of the clan rather than themselves (ie not wait and see whether it's going to be a blowout in order to snipe). Otherwise we don't snipe.
    If you need to ask "Should I upgrade my Townhall?", the answer is no.

  7. #7
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    Quote Originally Posted by blackcollector View Post
    Attack a player with you troop level. If you are new TH7 and still TH6 troops, then attack a TH6. In our war, our bottom 5-6 usually do their 2 attacks right at start. We usually have 50% of our attacks done 3 hours into the war. The next day we know exactly what we have to do to win.
    This above and the bottom 10 are only for the bottom 10, in our clan your attack in your number range +2 or -2.
    If you are a new th and have to come down more than this you get permission or hold your attacks to do clean up on lower numbers. For high guys to come down so low is stealing from clan mates lower as they can not go up, it took a few smacks ( loss of elder) but our group got it.

  8. #8
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    Go with your level

    In my clan the war policies are you attack the player on the opposite team that has the same number as you. So if, like you say you got placed 25th, you might attack the 25th player on the other team. However, every clan is different so I would ask your clan members. And I totally get what you mean when you say that higher up players should not attack lower ranks, that isn't the best strategy and takes away from the lower ranked players. Happy Clashing!

  9. #9
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    Usually just ask the bottom half of the clan to attack first and pick a safer target to at least 2 star. 2nd attack can wait to see how the war goes. Top half wait till half of the war is over to 2-3 star what's left.

  10. #10
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    Thanks everyone. This clarifies a few things.
    Ctrl Alt Delete: #9YJLQV9L.

    We are level 5 clan. Looking for daily players

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