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Thread: Dark Troop (Witches summon skeleton Archers)

  1. #1
    Fresh Spawn
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    Dark Troop (Witches summon skeleton Archers)

    just as you can choose whether you want your xbow to attack ground or air units. The same should apply to skeletons that are summoned by the witch. Keep the attack and health the same, just add the option of range skeleton minion with a 2 tile range (just half the range of a real archer). hopefully I get enough approval and we get this going

  2. #2
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    Interesting Idea, I think that Supercell could do alot with current troops like this to add more variations to the game.

  3. #3
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    +1

    Quote Originally Posted by Antonius View Post
    Interesting Idea, I think that Supercell could do alot with current troops like this to add more variations to the game.
    One of many possible variations. Thank you.

  4. #4
    Senior Member evjohn13's Avatar
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    Thumbs up Overpowered

    this would cause witches to become quite overpowered, they are only balanced right now because the skeles are a melee troop, it makes them group together so they can be taken out by splash damage, but having them ranged would cause them to spread out more and splash would be less effective against them. You would literally be able to three star any maxed town hall 10 with all witches. Ranged troops have a huge advantage over melee troops.
    My Troop Ideas: Rogue, Bogman, Wisp, Alchemist, Trickster, Immolator
    My Spell Ideas: Diffusion, Illusion, Chrono,
    My Hero Idea: Minion Lord

  5. #5
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    I don't think it'll be overpowering it seems like a good idea

  6. #6
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    Use your Brain people

    Quote Originally Posted by evjohn13 View Post
    this would cause witches to become quite overpowered, they are only balanced right now because the skeles are a melee troop, it makes them group together so they can be taken out by splash damage, but having them ranged would cause them to spread out more and splash would be less effective against them. You would literally be able to three star any maxed town hall 10 with all witches. Ranged troops have a huge advantage over melee troops.
    Completely agree they would own everyone...

  7. #7
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    agreed to evjohn

    yeah this would be overpowered, even decreasing health and attack wont work.

    adding another idea: witches summon wallbreaker lol

  8. #8
    Fresh Spawn HiddenTesla's Avatar
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    Quote Originally Posted by RocknRollxxClanxxMsconfig View Post
    just as you can choose whether you want your xbow to attack ground or air units. The same should apply to skeletons that are summoned by the witch. Keep the attack and health the same, just add the option of range skeleton minion with a 2 tile range (just half the range of a real archer). hopefully I get enough approval and we get this going
    Since skellys are melee troops they are easily taken out by splash towers and if they become ranged troops they would become so overpowered, if you even wanted to THINK about doing this they'd need a HUGE hit point drop and more multi-target towers so they don't just attack from all sides of the base.

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