View Poll Results: What is the greatest loot problem?

Voters
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  • The next-fest (too many low loot available bases in a row)

    113 63.84%
  • Unbalanced bases (bases that only have gold and no elixir or vice-versa)

    4 2.26%
  • The lack of collectors bases

    21 11.86%
  • Too big a drop in loot available as th increases (th9/10)

    22 12.43%
  • The lack of large storage bases

    7 3.95%
  • Other

    10 5.65%
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Thread: What is the most important loot issue?

  1. #11
    Forum All-Star Kuris's Avatar
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    There are obviously solutions to the Loot Problem, and SC probably have a couple of ideas, but it will take awhile.


  2. #12
    Super Member
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    People want fast and easy. Thats a big issue...

  3. #13
    Senior Member
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    Quote Originally Posted by Freakimus View Post
    Interesting idea except then you just reward town hall snipers immensely.
    I came out wrong, the Townhall loot and league bonus would stay the same but Supercell sends mixed messages by saying....

    "You get a 50% loot penalty for attacking a TH 2 levels below you."

    Then you hit the next button

    "Hey look at this TH7-TH8 that you can only take 50% resources from....Enjoy! "

    My idea is that the loot penalty gets adjusted the higher lower townhalls get up in trophy count. (Let's say 5% increase in loot that can be stolen per sub league capping out at 100%, and inversely for lower townhalls capping out at 150%)

    This way Farmers in Silver League will have a harder time picking off weaker bases and Lower Townhalls get smashed in Crystal (where they have no business being in) for trying to get to close to the sun.

  4. #14
    Senior Member
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    Every time there is a "maintenance" break, all of the inactive bases are removed. All of that loot is then gone. Regardless if you prefer raiding collectors or destroying a base for the storages the little fish feed the big fish.

    Give it a week for the next wave of people to quit then things will be back to normal until the next maintenance break.

  5. #15
    Millennial Club Gunkar's Avatar
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    Quote Originally Posted by Freakimus View Post
    People want fast and easy. Thats a big issue...
    since i've reached th9 i didn't go any or really really rare collectors raid (wich i would count as a bonus)

    we don't want easy loot...

    we just want to be worth it...

    nexting 100 times to find only raid offering less than the cost of your army or equal is not worth it... and the time it takes to find one that has something worth your "elixir cost" army... the nexting went so high it is now no more "gold worth" the raid...

    so either i go for gold and raid the first 50k base i know i can get all of it...

    or i next until i found a base that has the double amount of elix it cost me and hope i get 50% of it... and that i win a star so the bonus grant me a minimal "positive ratio"


    it is getting old and boring pretty fast.. faster than i want to admit...

    || Maxed from TH8 || 250 legos || GG : 600M || EE : 660M || HH : 1.8M ||
    || best trophy count : 2617? || lvl : irrelevant || Sleeping with Bonnie & Clyde Leader ||

  6. #16
    Fresh Spawn
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    Quote Originally Posted by Leonni View Post
    My greatest issues is the number of nexts required to find a useful base to attack. It is making the game unplayable for me at present. I used to be able to do a balloon/minion raid every couple hours because searching took less then five minutes. Now it takes about 15-20 minutes with the extra nexting. I am not able to spend at much time on the game. It seems the only way I can make loot now is by setting aside 2 hrs and boosting barching. I try not to be cynical but it seems like SC is deliberately manipulating the economy to make boosting neccessary.

    I have some some pretty awesome farmers in my clan and nearly all of them have builders resting now because they are refusing to boost. This is not something that I have ever seen before.

    th9/lv104 - started playing about a year ago
    Same problem here. Playing 18+ mos and have never had the problem I have had recently. Who the hell wants to spend 15 minutes searching for a mediocre base to attack? I play this thing on my phone; if anyone wants to dedicate this much time and effort to a pissance of a loot grab every 90 minutes, you're crazy.

    Fix the problem SuperCell, or I'll start playing World of Warriors.

  7. #17
    Senior Member Al303's Avatar
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    Most important, people fail to realize this is a strategy game. If your strategy doesn't work, try a new one. Im th10 and have no problem finding good loot on a more than consistent basis.

  8. #18
    Senior Member HellfireJoey's Avatar
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    how about change the "next" button and put an option to choose between gold and elixir to be spent when searching.
    "You loot some and you lose some"
    Name : Juweh -TH10 / Joey TH8

    clan name

  9. #19
    Fresh Spawn
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    Quote Originally Posted by Al303 View Post
    Most important, people fail to realize this is a strategy game. If your strategy doesn't work, try a new one. Im th10 and have no problem finding good loot on a more than consistent basis.

    What's your nexting strategy bruh?

  10. #20
    Senior Member
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    Quote Originally Posted by MikeyMikerson View Post
    What's your nexting strategy bruh?
    Come On..... everyone knows there are 2 nexting strategies...

    1. Revenge Raid

    2. Praying

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