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Thread: Barrier for dark elixer storage

  1. #51
    He who has not yet claimed his title dahimi's Avatar
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    Quote Originally Posted by Scuba061 View Post
    No trophy penalty? Then explain how I've lost 50+ trophies in the past in a revenge attack by a TH higher than me... Unless that was changed.
    Simple. The number of trophies on offer is based solely on the difference in trophies between the attacker and the defender. You lost 50 because you had a lot more trophies than they did when they revenged you. This has nothing to do with TH level.

    Quote Originally Posted by Scuba061 View Post
    And of course not all their resources, but way more than should be lost when no defense is possible. No players in their right mind would snipe anymore.
    If I were a low TH I would. The chances of one your targets revenging you is low. However, let's say you're right and it has a chilling effect on sniping. Why would that be such a bad thing?

  2. #52
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    Quote Originally Posted by dahimi View Post
    The loot is also much harder to get. Loot efficiency is all about how much loot you can get in as little time as possible. Attacking the storages of TH9s and TH10s is not an efficient way for a TH7 or TH8 to obtain loot. It's far more efficient for them to attack down just like it is for TH9s and TH10s to do.
    At TH7, the cap is 50% higher to attack th8 than it is for TH6. Also lv6s typically don't lv11 collectors and generally don't carry much money. Plus you get some DE (Which you seem to think is really big).

  3. #53
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    Quote Originally Posted by dahimi View Post
    There's also hardly any revenge penalty for a one TH difference. So I'm not sure how this helps your argument at all.



    if you are routinely breaching the core of TH9 and TH10 bases as a TH8, you aren't raiding very efficiently or they are premature. If they are premature, then they are pretty much on equal footing with you anyway.
    We'll go back to my TH7 and 9 example. There is a significant penalty. So in return for a favor they are now exposing themselves to losing 200+ of each to a player they can't defend against.

    And you're missing the point. If you believe lower THs shouldn't be attacking higher ones, you are only encouraging higher levels to drop trophies and bully weaker players. It only adds to the air of invincibility a lot people on here feel entitled to as a higher TH.

  4. #54
    He who has not yet claimed his title dahimi's Avatar
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    Quote Originally Posted by Scuba061 View Post
    I fail to see how this change would do anything other than benefit higher THs. It gives them significantly more options while doing nothing but exposing lower THs.
    Clearly this change would benefit higher THs. I don't think anyone could successfully argue that to the contrary.

    However, you're saying it would majorly upset the balance and would have all these other drastic effects when in actuality revenges are rather uncommon because they are a major PITA to pull off.

  5. #55
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    Quote Originally Posted by dahimi View Post
    Clearly this change would benefit higher THs. I don't think anyone could successfully argue that to the contrary.

    However, you're saying it would majorly upset the balance and would have all these other drastic effects when in actuality revenges are rather uncommon because they are a major PITA to pull off.
    They are uncommon now because of the loot penalty. Take it away and higher THs will find it worthwhile to revenge more often.

    As for the sniping, players would miss it as a lot of farmers would suffer. Not the hardcore players, but casual ones who rely on shields.

  6. #56
    He who has not yet claimed his title dahimi's Avatar
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    Quote Originally Posted by wjvan♥♥♥♥ View Post
    At TH7, the cap is 50% higher to attack th8 than it is for TH6. Also lv6s typically don't lv11 collectors and generally don't carry much money. Plus you get some DE (Which you seem to think is really big).
    You're talking about a 1 TH difference here which in the context of no penalty for revenge is moot. It makes far less sense for a TH7 to attack TH9s or TH10s which is really what the subject of this discussion is about.

  7. #57
    He who has not yet claimed his title dahimi's Avatar
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    Quote Originally Posted by Scuba061 View Post
    They are uncommon now because of the loot penalty. Take it away and higher THs will find it worthwhile to revenge more often.
    No. They are uncommon now because they difficult. Otherwise people who are the same TH as you would be revenging you all the time when you had loot.

    Quote Originally Posted by Scuba061 View Post
    As for the sniping, players would miss it as a lot of farmers would suffer. Not the hardcore players, but casual ones who rely on shields.
    The casual ones who rely on shields won't be revenging you. Nor will hardly anyone else. You are way overestimating how easy it is to revenge someone. This is very intellectually dishonest.

  8. #58
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    Quote Originally Posted by dahimi View Post
    No. They are uncommon now because they difficult. Otherwise people who are the same TH as you would be revenging you all the time when you had loot.



    The casual ones who rely on shields won't be revenging you. Nor will hardly anyone else. You are way overestimating how easy it is to revenge someone. This is very intellectually dishonest.
    They are difficult because the pool of potential villages to revenge is so small. As a TH9 or 10 in Silver or Gold, a large portion of your list will include players it's not worth revenging. But now everyone on the list is fair game. Greater pool of targets makes revenging easier.

  9. #59
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    a barrier would be good idea, but wat type of barrier

  10. #60
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    And I'm not overestimating anything. You are assuming nothing changes if the loot penalty is removed on revenges. Why even change it if you think it won't increase revenging?

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