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Thread: Spell Donations (with clan castle)

  1. #1
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    Spell Donations (with clan castle)

    So spell donations may seem like a bad idea, but I usually have leftover spells after an attack. The clan castle should be able to hold one spell through a spell donating system, and maybe upgrading the clan castle could let it hold more. When you donate a spell, it shouldn't count to your donations, because they don't have any troop housing. Spell recieving should be added at clan castle level 3. If there are any questions that i think are important, then I will reply.

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    Quote Originally Posted by TheRedDeal12 View Post
    So spell donations may seem like a bad idea, but I usually have leftover spells after an attack. The clan castle should be able to hold one spell through a spell donating system, and maybe upgrading the clan castle could let it hold more. When you donate a spell, it shouldn't count to your donations, because they don't have any troop housing. Spell recieving should be added at clan castle level 3. If there are any questions that i think are important, then I will reply.
    To make this more realistic, only be able to donate spells at clan castle lvl 4+, and only 1 spell at a time, no matter if its lvl 5 or 6, one spell and it's full. Also, if there is a spell in your clan castle, and you still have 5-10 spaces left, it cancels out those extra spaces, so if you donate a spell, it fills the clan castle

  3. #3
    Senior Member sullysd's Avatar
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    but then what does the spell do on a defense? stay asleep like heros can be set to?
    Quote Originally Posted by sean76034 View Post
    I have one of the best ideas SuperCell will ever hear of. I believe it is such a good idea that I am asking, is to get in touch with someone from SuperCell who has authority.
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    Who you write to there depends on whether it's to nerf DE zapping or to fix matchmaking.

  4. #4
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    Quote Originally Posted by sullysd View Post
    but then what does the spell do on a defense? stay asleep like heros can be set to?
    The spells don't do anything with defense. That's why I said they take up 0 spaces. Also, I didn't state this earlier, but there should be a separate requesting system for spells.

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