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  Click here to go to the first staff post in this thread.   Thread: New matchmaking and game difficulty

  1. #51
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    Quote Originally Posted by Bamahawk View Post
    I agree, why not match more by town hall level and not trophy level
    If you can get all the population here on Earth to play this game. This would be possible.

  2. #52
    Super Member KrellX's Avatar
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    Quote Originally Posted by Diego View Post
    lvl range match making would solve this problem, and would be fair for everyone this dropping trophys for farming "noobs" would be long gone. Isnt that what we wont a fair game for everyone, i dont care about trophys either but getting robbed by someone way more advanced then you sounds unfair.
    Level-based match making system will never work because it will bring BACK the 'unable to find villages' problem.

  3. #53
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    cmon 10 below and 10 above your own? only the real top players would have this issue (unable to find) but it could work something out on the top levels, but still for the average players (1-70) would be the best option

  4. #54
    Centennial Club Smirnoff's Avatar
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    This is a closed world economy that generate trophies from players battling in the sub 1000 range and generates resource from collectors.

    everything else is market led. The market being me and you! The developers have a certain amount of control over the market by setting the rules but "we" ultimately govern the shape and nature of this closed world economy.

    if all the level 60 players sat at 1200 trophies then level 50's and 40's would have to adjust.

    The top end of the market... It is inefficient to gain trophies because of the cost of the army needed. At this stage you will need to gem or stay online permanently to advance.

    All the devs have done is made changes to the rules.


    the markets need to adjust.

    ultimately it is you and me that are to blame if your not happy with not having anyone to attack with resources and not having anyone to attack that you can beat, because we choose who we attack by deciding what trophy range we are comfortable at.
    Clan: Disavowed
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    Town Hall 10: Left to upgrade - CANNONS, ARCHER TOWERS, GOLEM, VALKYRIE, MINIONS. - (and a few walls)

  5. #55
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    well the "unable to find village" problem was not solved .... the fact that u get a spinning magnifying glass instead of the message doesnt make it fixed .... i still see that 10-12 seconds betwen matches.... how is that better?

  6. #56
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    Quote Originally Posted by Diego View Post
    cmon 10 below and 10 above your own? only the real top players would have this issue (unable to find) but it could work something out on the top levels, but still for the average players (1-70) would be the best option
    Like I said, if you can get all the population here on earth to play this game. Your problems will be solved. And you are clearly ignoring all the reply made specifically for you explaining things. I guess it's better to just ignore you.

  7. #57
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    Quote Originally Posted by skodaru View Post
    well the "unable to find village" problem was not solved .... the fact that u get a spinning magnifying glass instead of the message doesnt make it fixed .... i still see that 10-12 seconds betwen matches.... how is that better?
    IMPROVED not totally GONE. Sometimes, the issue is because there are not enough players. Unless you can invite every human being to play Clash of Clans.

  8. #58
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    pedrolee am ignoring you.. since your replys intend to agree with this match system, so the point is lose your trophys and screw that farm some noobs and thats it.

  9. #59
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    Quite simple solution

    Quote Originally Posted by Rauta View Post
    As you know, we introduced a much faster and more fluid matchmaking system with the Winter Update. We've received quite a few complaints that the new matchmaking has made the game more difficult. The game is now offering you opponents with trophy counts a lot closer to your own, which means that you have the potential to win a lot more trophies in one battle. This of course results in more challenging fights.

    In fact, game difficulty hasn't changed. A match where you're able to win 30 trophies is just as challenging as a 30 trophy match was before. The difference is that now you're just seeing a lot more of 30 trophy matches, compared to matches offered by the old matchmaking system where you might win just three trophies. In other words, you don't have to smash ten low-level villages to get those 30 trophies any more. Any seriously competitive Clash of Clans player will appreciate the new challenge and the time they save!

    If you've only been fighting low level players until now, you'll need to learn how to beat tougher opponents. The best way to do that is by bravely attacking and seeing what works and what doesn't! If you keep losing, then your trophy count was too high and you need to build a stronger village and upgrade your army. It's easier to bounce back than you think, and you'll have truly earned your new trophies after claiming them from real opponents. Having fair fights will result in a better gaming experience in the long run.
    If you want to get this system running correctly, you have to reset all trophys. I was attacked now several times by players who want to loose trophys, sending one barbarian and retreat...always the same... Now i gain 350 trophys by defending my village against people like this and i have to fight vs. high lvl players now. Just reset all trophys... You cant change a running system without a reset.

  10. #60
    Pro Member dpclash's Avatar
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    Quote Originally Posted by PedroLee View Post
    If you can get all the population here on Earth to play this game. This would be possible.
    There are 9 th levels. How many trophy levels? I think you have it the wrong way round, pedro.

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