Supercell is very risky tu change a game like this with so many players, think again about this changes, because instead of winning more money with selling gems, that is you goal, and we all know that, and is ok. you are risking the oopposite, getting children your principal target, and adult players, bored and quitting. Children do not understand your goal, they only quit if they dont enjoy.
keep the interest, your public is not only the ones who buys gems, we all make the game and you need us all, not only costumers.
buyers battles against no buyers and feel motivated to buy more and win against palyers that are not buying at all. I work as an marketing advisor and let me tell you, your marketing department advise you wrongly.





