You realize supercell has specifically stated this isn't true? They've said that the TH is not part of how the strength is counted. If you think about it, it doesn't have to be. A simple count of towers and upgrades would already include all the information because only a higher level TH can have access to certain numbers of defenses or upgrades.
Supercell also posted that clans hoping to lower their matchmaking, by bringing in a low townhall or two, were simply shooting themselves in the foot by giving their enemies an easy 3 star.
There's a lot of mis-information running around on these issues.
| TH11 | Trophy Record 4110 | 85 Level 11 Walls | Maxed Royals |
YouTube Brightpinkstar -Phoenix Clans recruitment thread - here
There are indeed some guys out there who understand tactics and how to apply them to your particular base.
There are also some guys out there, who don't understand how to design a base, and allow themselves to un-necessarily be starred.
That kind of thing is a 2 way street. A bad designer facing a good attacker, is likely to get starred by unusual armies, (not that giants and wiz are unusual... that's one of my common farming armies because of how it's cheap and fast and respectably strong) I rather suspect, that the base design was poor, despite being upgraded, so the attackers knew they could earn more by going in with a cheap army.... sounds like they also didn't have to worry about eeking every star out on that war too.
Nope, the design itself was pretty standard with no particular flaws, the only thing was one inferno was single which allowed giants to do well ( and 30 raged giants take walls down quickly believe it or not).
Also we won the war, it was just interesting to see such basic troops be so effective, plus a lot of them were gemmers with decent heroes, which inevitably do the most work
The world isn't black and white like this. Someone who doesn't want to cope with preemie bases, isn't a hypocrite if they don't fully max out everythin before moving up. The world has room for being in-between these polar opposites. I'd agree with your point though, that people should play the game the way they want to. I do think they shouldn't be all hurt because other people aren't playing it the same way that they are. A preemie, who applies to a specifically non-preemie clan, and gets turned down, really has no valid complaint. This is obvious enough, that I kinda suspect that the original poster was trolling... it's hard to imagine that anyone could feel like this is a valid complaint.
The truth to this is plain and simple. Stronger clans only accept stronger players. It helps with reputation as well as actual functions of the clan such as war or donations. If you do not meet a clan's requirements, you will not be accepted. Don't let this get you down, there are still plenty of great clans out there.
As for the clan that denied you even though you meet reqs. I agree that's a little bit unfair, but rushed bases are generally regarded sourly in higher level play.