I upgraded mine to lvl 3 asap. A lvl 2 tesla has never fired a shot from my base.
I upgraded mine to lvl 3 asap. A lvl 2 tesla has never fired a shot from my base.
Most cups: 4826
Leader: Oklahoma Rage, 7th United States Top 200 Clan to lvl 11
1 billion+ gg; lvl 186; 404020 heroes; 100% cheeto walls
After finished lvl1 XBow, prepared 2 lvl 10 Archer Tower as alternatives before you start upgrading lvl2/3 Xbow
Max TH10 lvl 141
GG 1.7B+ EE 1.5B+ HH 5.6M+
BK lvl33 AQ lvl39
Xbow all the way. Then do wiz towers, AD and tesla. Once those are completely maxed, you can usually safely drop your xbows to ground. Then, you can start working on the rest, mortars, AT cannons. I put mortars so far down on the list because I think that they start to lose their purpose at TH9. When was the last time you saw your AQ killed by only mortars?
Casterly Rock Co-Leader 360+ War Wins - Casterly Pebble Sister Clan 300+ War Wins
Casterly Soil Development Clan 240+ War Wins - Noah's Ark Development Clan
Check www.casterlyrockclan.com
i dedicated a builder to my xbows when i got to th9 and th10. they werent the first thing i maxxed but it will take 30 ish days from scratch to max your xbows.
IGN - shutz
British & Best1 | Co-Leader
Level :189 | Current TH :11 | GG : 1.88B EE : 1.89b HH : 9.3M | Walls : 4 lvl 10 & 296 lvl 11 | Heros: BK lvl 45~ AQ lvl 41~ Warden lvl 20
I liked to upgrade buildings that hit both air and ground first, then the splash damage for the specific targets (mortars). So for me defense priority was as follows:
1) Clan Castle (Best overall building, can be used for both offense and defense)
2) Inferno Towers
3) Wizard tower (splash damage that attacks both air and ground)
4) Xbows
5) Archer Towers
6) Hidden Teslas
7) Mortars
8) Cannons
9) Air Defense
10) Traps
I never have an order where I need to do this first and this second, so on. I feel like it messes with how I farm. If I farm over 5 mil one day then do a WT if I farm 3 mil do a cannon. The reason is that i feel every base relies on a particular defensive building more then others.
Just don't do all of the same type of defense at once. EX. Don't do all 4 WT's at the same time etc, same goes for any defensive structure. Don't make it a to do list, for me it becomes boring that way. Hope it helps.
Last edited by SNasian; November 13th, 2014 at 05:07 PM.
Definitely agree with not upgrading the same structure all at once. Weakens base too much. When using loonian, occasionally I'll see a camp with good loot and 2-3 AD's being upgraded. That's basically a recipe for 100% destruction and no spells needed. So I try to mix it up. No more than one of a specific defense at a time.