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Thread: No loot, no buying gems

  1. #91
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    Quote Originally Posted by calamity1993 View Post
    You know, I'm getting really annoyed and agitated, young players in this game, should jolly well listen up and listen good, the league system has only been implemented in ONE single update, do you know that means? It means it's version 0.1, it's definitely still in alpha stage, give the system time to improve and develop, we all know ourselves the system has potential, that's the biggest thing here, not the small loot, you can't start off giving big rewards and then realise is a wrong mistake, you start off small and adjust it better, there is nothing wrong with Supercell here, the young fanbase in this game really need to grow up and get out of the sliver spoon mentality, stop embarassing yourselves.

    It's sickening, at the end of the day, it isn't you who are feeding the salaries of the staff anyway. Yes I said it, it's frustrating sometimes, seeing the forum ridden with people like you, please understand and sympathise that it's a business after all, you don't have to spend a single cent on the game.
    So, you say that it would be unbelievable/impossible for supercell to start off giving a big reward and work down from there? Isn't that what they've been doing since, oh I don't know, the game came out? Examples, just off the top of my head, are single player mission refilling, elixir glitch, and they've consistently worked the loot percentage down. So I'm not sure exactly what u meant there.

    Also, in a business sense, if my deliverable to a client in real life is incomplete or a .001 version I have no doubt that I'd be fired. It's simply bad business for a company to consistently treat customers like beta testers. I think that's what has everybody angry at this point. I could be wrong, but I doubt it.

  2. #92
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    Quote Originally Posted by Shady80 View Post
    Boycotting businesses or services has actually been a successful strategy for customers to get the attention of corporations for varying reasons for quite a while. It's not childish at all considering in this case the company goes out of its way every update to hype up their new content, yet it always boils down to a new way to gouge people instead of improving the game.

    Also, it doesn't take a lot of research for them to figure out that the vast majority of players at th7+ is making anywhere from 1-4 million in resources per day, so the fact that their starting "bonus" for this range is around 2500 per win does not say much for their knowledge of their own game. When you consider that this bonus was closer to 20k during their "sneak peek", its clear they they made a conscious decision to lower it to that point before submitting the update, and the amount they chose to lower it to completely negated the entire purpose they had for the league system (to give trophies meaning).

    It would actually be nice to have stuff put into the game that functions properly to begin with... With all the time they've put in to adding dark troops to the game, there isn't a single one that is worth using if your purpose is to raid for loot. I'm not convinced they are worthwhile for trophy hunting either, but I have no experience to back that up... Just an observation.

    Also, a company depends on customers for income. If they are not focused on customer satisfaction, they won't be in business very long. Surely they have enough common sense to realize that. Call it an opinion if you want, but its a pretty basic principle of successful business.
    So how can they be focused on customer satisfaction if each update is "a new way to gouge people instead of improving the game"?

  3. #93
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    Quote Originally Posted by rondoblows View Post
    You may think that, but Supercell doesn't. They have made it clear they want people going after trophies. I don't know what you mean by "catering to a group" but they want people to buy gems, and will aggressively pursue ways to make that happen. They do not want people farming, and will not pursue ways to make farming easier.
    LoL, wow, just nevermind!
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  4. #94
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    Quote Originally Posted by Herpacleese View Post
    LoL, wow, just nevermind!
    You disagree?

  5. #95
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    Quote Originally Posted by Thin2223u View Post
    So, you say that it would be unbelievable/impossible for supercell to start off giving a big reward and work down from there? Isn't that what they've been doing since, oh I don't know, the game came out? Examples, just off the top of my head, are single player mission refilling, elixir glitch, and they've consistently worked the loot percentage down. So I'm not sure exactly what u meant there.

    Also, in a business sense, if my deliverable to a client in real life is incomplete or a .001 version I have no doubt that I'd be fired. It's simply bad business for a company to consistently treat customers like beta testers. I think that's what has everybody angry at this point. I could be wrong, but I doubt it.
    It isn't a big stretch of the imagination to think maybe SC wants to take on a new approach of starting the bonuses low and then increasing them.

    For somebody who has been "consistently treated like a beta tester" you sure do like coming back for more.

    Maybe you think CoC is the best game in the market and in reality you can't help but play it every day?
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  6. #96
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    Quote Originally Posted by Thin2223u View Post
    So, you say that it would be unbelievable/impossible for supercell to start off giving a big reward and work down from there? Isn't that what they've been doing since, oh I don't know, the game came out? Examples, just off the top of my head, are single player mission refilling, elixir glitch, and they've consistently worked the loot percentage down. So I'm not sure exactly what u meant there.

    Also, in a business sense, if my deliverable to a client in real life is incomplete or a .001 version I have no doubt that I'd be fired. It's simply bad business for a company to consistently treat customers like beta testers. I think that's what has everybody angry at this point. I could be wrong, but I doubt it.
    Like what I said to another forummer, you can call it phase one, whatever it is, it is at stage one, Supercell will tweak it better, after all, it is supposed to help gain a leverage to increase trophies and earn loot at the same time. This is a free to play game, like any other free MMORPG out there, the game is always updating and it takes time for it to be adjusted, if it takes too long, then it our voice to complain.

    The loot is still the same, you just get lesser from weaker bases, you still get the same from uncollected bases.
    I know this, I raided many.
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  7. #97
    Senior Member vkstarry's Avatar
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    Lol I'm wondering supercell staff read this thread, smile, and then just close the browser.
    Sometimes I'm sad being addicted to this game.
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  8. #98
    Pro Member subtletea's Avatar
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    Quote Originally Posted by Thin2223u View Post
    So, you say that it would be unbelievable/impossible for supercell to start off giving a big reward and work down from there? Isn't that what they've been doing since, oh I don't know, the game came out? Examples, just off the top of my head, are single player mission refilling, elixir glitch, and they've consistently worked the loot percentage down. So I'm not sure exactly what u meant there.

    Also, in a business sense, if my deliverable to a client in real life is incomplete or a .001 version I have no doubt that I'd be fired. It's simply bad business for a company to consistently treat customers like beta testers. I think that's what has everybody angry at this point. I could be wrong, but I doubt it.
    I thought the very same thing when I read calamity1993's response, but am thinking/hoping that SC will increase the loot bonuses in future updates.

    As for being beta testers, I have to agree. The maintenance breaks and updates are not simply adding new features, fixing bugs, and making minor tweaks. I can't think of any games outside of the smartphone gaming market where I felt so much like a beta tester. But there honestly isn't a better game I know of at the moment that I can play on my phone or tablet, so not going anywhere anytime soon

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  9. #99
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    Quote Originally Posted by rondoblows View Post
    You disagree?
    Thats not it at all. I dont care to debate with a person who contradicts themselves for the sake of arguement. To tell an earlier poster, "Attributing the same attitude to supercell is an assumption", meaning his attitude, and then telling me, "You may think that way, SC doesnt", leading me to believe that your opinions about SC's buisness model are correct, in your mind, and there's no point in the conversation, in my mind. Hence, "LoL, wow, just nevermind".

    By your miss quotes of me, I can see you didn't fully read and or comprehend what I said. Maybe you should read it again.
    Last edited by Herpacleese; May 3rd, 2013 at 04:24 AM.
    If at first you don't succeed then skydiving definitely isn't for you. -Steven Wright
    Great spirits have always encountered violent opposition from mediocre minds. -Einstein
    Get your facts first, then you can distort them as you please. -Mark Twain
    I am so clever that sometimes I don’t understand a word I’m saying. -Oscar Wilde
    Funny how the accusations of SC’s greed seem to stem from someone wanting for themselves. -BC

  10. #100
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    Quote Originally Posted by Herpacleese View Post
    Thats not it at all. I dont care to debate with a person who contradicts themselves for the sake of arguement. To tell an earlier poster, "Attributing the same attitude to supercell is an assumption", meaning his attitude, and then telling me, "You may think that way, SC doesnt", leading me to believe that your opinions about SC's buisness model are correct, in your mind, and there's no point in the conversation, in my mind. Hence, "LoL, wow, nevermind".
    Here it is from supercell:

    Quote Originally Posted by Marika[Supercell] View Post
    Illustris, awesome thread!! And I especially appreciate the constructive spirit and polite tone of voice here, thank you all! You have brought up very good points that have been carefully considered by the team.

    I wish I could give you a different reply, but I can’t. The league badge will continue to replace XP level as the default symbol in most places, like in chat. We’ll continue showing both in clan info, top list and when visiting.

    The core of this game is about mastering multiplayer matches (measured by trophies). Having a strong village (measured by XP level) helps you getting there, but the heart and soul of the game is how well you have attacked and defended against other players.

    That said, I really enjoy the village building aspect, just like everybody else
    So can you read that a way that doesn't make players going for trophies a favored group?

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