I've been reading A LOT of these troop ideas, and though a very select few are genuinely great, balanced, ideas, I still see a lot of these ridiculous ideas!
I'm not saying ridiculous as in, 'Ha-Ha, funny!' Nut ridiculous as in that's just absurdly Over Powered!
I'm not going to point out any examples, because we all know what they are, and some may even be looked over, because they see like a reasonable troop on paper, but a closer inspection would reveal just how insane they are if they were to be shown on the game!
Next time you create a troop, I want you to consider how YOU being attacked by that same troop would go down!
Examples:
-A Troop that does high damages to multiple buildings at a range...
-A troop that can leap walls or fly over walls and go right for a Town Hall or Resource Storages...
-A troop that can reduce the damages of defense Towers (or stop the towers all together)...
-A troop that can destroy a wall automatically or in a single hit no matter the level (that isn't a Wall Breaker)...
And the list can go on, but these are just a few examples of troop ideas that are just too overpowered!
Just imagine your base being attacked by some of the above troops in a decent army composition.
Remember, winning a victory against a base only needs the destruction of a TH or 50% damage dealt! That's fairly easy to do already, so adding these troops can easily make the game heavily skewed toward attacking. It's really already skewed that way, since the only TH's that usually attack you guys in the first place are the TH's above you! Do you really want anybody to have THAT much more power to 3-star you with? Just remember how often people attack down!



