Mostly a reader here on the forums but very experienced player. Ive seen many changes over the last two years some of which were griped about and some praised on. The old loot system worked well for a very long time but was due for an update and for the most part sc has done well on many other occasions improving gameplay, keeping a happy medium through gamers, and adjusting where needed.

This said i believe now with the growth of the game and strength of defenses at higher levels, its become quite challenging for many to succeed in attacking bases that are th10 with multi infernos along with moderately decent upgraded walls, heroes, and other defensive structures. On this thought, i honestly believe that successful attacks on th10s now require 2 or more spells for farming and cupping. Many players now take advantage of the greatly reduced cost in boosting spells and barracks but its a bit too unbalanced i believe. We've seen a reduction before long ago in spell creation time and i honestly believe its now come to a time where spells have another small reduction in creation time. Whether or not it happens any time soon, if ever, is not up to me or the community but i do believe its getting close to that time frame.


Thanks for reading.