*unlocked at holy barracks lvl.6 (town-hall 9)
*Note: heavily inspired by Venomben's
Tidelementist idea
Description: This priestess is a chaneller of the waters from the spirit realm; which allows her to summon powerful geysers of sacred water to attack her enemies with. The Mistress is also shrouded within a blue mist, which grants both protection and regeneration to her allies.
Stats:
*attk speed is 2.5 sec
lvl 1
dps-40 (per hit 90)
hp-550
training cost-140 HE
attk type- single file "path" attack;melee strike (explained below)
targets -ground
fav target-any
housing-14
train speed-20 minutes
mov-16
*mist shield 10%, regen 5
lvl 2
Upgrade 20000 HE
dps 56 (per hit 135)
hp- 700
training cost-160 HE
*mist shield 15%, regen 8
lvl 3
Upgrade 28000 HE
dps 70 (per hit 175)
hp-900
training cost-180 HE
Mist shield 20%, regen 10
attack: the mistress strikes her enemies at melee range with an uppercut like swing using her blue glowing fists; and then the target will be struck by a geyser of "sacred water" that rises up out of the ground beneath their feet. However; this attack will also then summon another geyser in the next space forward, followed by another, and then another. Each geyser attack along this path appears every .5 seconds, for a total of 1.5 seconds (meaning a total of 3). This means that even though the mistress strikes at melee range, her attack will hit up to 4 tiles away and deal her maximum damage output to each space. (Initial strike takes place at 2.5 sec, final geyser hits by 4.0 seconds, and 1.0 sec more will pass before next attack phase)
Mist ability: around the mistress is a blue mist that has a 3 tile radius. Any ground troops within this mist will slowly regenerate health every second (depending on the mistress' level). Also, the mist provides cover to these ground troops, and anything that does not deal splash damage to your troops will have a % chance to "miss" and do zero damage. (% depends on level)
*note: overlapping mists from multiple mistresses do not have their effects stacked.
*the mistress herself does not regen health; even if another mistress is nearby; but she does have the mists % chance to miss protection
*no special immunities or weaknesses