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Thread: Elixir and dark elixir bombs

  1. #1
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    Elixir and dark elixir bombs

    Re-arm traps with elixir or dark elixir for a different effect, such as slowing or decrease of the troops damage.

  2. #2
    Centennial Club ArtCraft's Avatar
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    Quote Originally Posted by hunt3rK View Post
    Re-arm traps with elixir or dark elixir for a different effect, such as slowing or decrease of the troops damage.
    1. You dont have to post your threads twice.
    2. More detail please

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  3. #3
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    1. Sorry, i just made an account to post this idea and i went to edit it and posted 2 accidently
    2. Traps (such as bombs, giants bombs, air mines) could be re-armed with elixir and dark elixir instead of gold. The elixir version could slow down enemies for a few seconds, for example: a pekka level 2 has 16 movement speed base. If the pekka would be hit by an elixir bomb, it would decrease their speed maybe down to 15. A level 2 bomb could take the pekkas speed down to 14, etc... A dark elixir bomb could decrease the troops DPS, for example: a Pekka level 2 has 270 dps. If the pekka were to be hit by the dark elixir bomb, it would decrease that to maybe 260. The bombs would take a percentage off of the troops stats and decrease that. Giant bombs could be basically the same thing, except they double or triple in effect, for example: the normal level 1 elixir bomb could take a level 2 pekkas speed from 16 to 15. A giant elixir bomb level 1 could decrease it from 16 to 14 or 13. Air mines would be the same but with air troops (obviously). All of these traps would last for 5-10 seconds depending on the level of the trap. Level 1 elixir traps would slow enemies for 5 seconds, while level 6 traps would slow them for 11 seconds.

    Edit- these numbers may not be accurate because i do not know if they would be overpowered or underpowered like this, i just gave an estimate on what could work.
    Last edited by hunt3rK; November 8th, 2014 at 03:13 AM.

  4. #4
    Centennial Club ArtCraft's Avatar
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    OH Btw, thats good idea

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  5. #5
    Super Member BrianHotshot's Avatar
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    Interesting idea, but it my be too overpowered. We have enough traps to mess up a players attack. More would make attacking too hard.


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