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Thread: TH 9 should have freeze spells

  1. #91
    TheConfuzed1's Avatar
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    Quote Originally Posted by Reefus View Post
    They want balance. You just disagree at what point the game is balanced and that's fine but it doesn't make them automatically wrong. Of course the game gets harder as you progress, their position is that infernos are just too much of an advantage for th10s.

    If we were going to make game play based on precedent then they should take the giant bomb nerf off hogs and bring inactive bases back to their original levels. And de-nerf heroes. Or make multi witches instant 3 stars again. The game is constantly changing in the name of balance, if supercell decides to change this, it would be no different.

    Personally the status quo is advantageous to me, but I get their frustration.
    They don't want balance. They want it to be easier. That isn't balance. If there weren't balance already, then non-gemmed maxed out TH10s wouldn't exist, but I encounter them frequently (with the exception of walls and heroes, of course).

  2. #92
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    Quote Originally Posted by Reefus View Post
    He means it was back when people didnt rearm them because they were to expensive. Consequently his healers stayed up longer.
    If that is what he meant, he wouldn't have said that he used lightning to destroy them. You and I know that he mistakenly mixed two thoughts into one incorrect statement, but noobs who are reading will not.

  3. #93
    Forum Elder Reefus's Avatar
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    Quote Originally Posted by TheConfuzed1 View Post
    They don't want balance. They want it to be easier. That isn't balance. If there weren't balance already, then non-gemmed maxed out TH10s wouldn't exist, but I encounter them frequently (with the exception of walls and heroes, of course).
    You're making assumptions on other people's motivations. They don't want it easier out of laziness, they think the status quo is unreasonably difficult. They dont think two defensive towers should turn what is otherwise a 3 star giant raid into a 2 star gowiwi raid. It's fine to disagree and still acknowledge that their position has merit.

  4. #94
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    1.) I think the Infernos Towers are much too op. Why has a rushed th10 at lvl70 more defense strength then a maxed th9 at lvl110. Come on this are 10 Million Gold for the Infernos and 4 Million for the town hall. This is way too cheap. Even at th9 it becomes too easy to defend your ressources with 4 Storages, xbows and a very low cap for raiding storages (at about 3 Million).

    2.) Th10s get much too less offense strength compared with the defense strength. They get 2 Infernos, 1 xbow, 1 archer Tower and cannon and can Level all defenses by at least 1 Level, but they only get 20 more troop capacity and 1 minor Level to some Units. Pekkas are the only unit that gets really stronger, but they get eaten up the single target Infernos anyway and are still very dumb.
    All the famous th10 unit combinations get nearly no strength. Gowiwi gets about 5% more attack on wizards and 5% more health on Golems. Gowipe gets eaten up by Infernos and so on. Even the farming armies do not get stronger. Archers get +10% for +33% more cost and giants gets nothing. Also the loonion army (one typical army for th10s in master) does not get stronger balloons and minions only get one minor Level.

    The only reason why th10s are strong is the stronger heroes, but you still can get lvl30 at th9.

    I would vote for a Infernos nerf. Multi target should only target 3 troops or healing should be made possible (maybe reduce healing effect by 50%). The Problem is not the Multi target Infernos, but all the other wizard Towers around that damage your Units and you can heal them. Another idea would be to let Golem get all 5 beams. They get destroyed by single target Infernos, so they should be a Counter unit agains Multi target Infernos, but they are not because the wizards behind them get all the damage making them useless.

    Barbarian/archers should get a bit stronger at lvl7 and there should be lvl7 giants. lvl7 giants would also bring a good attack strategy against single and Multi target Infernos. They dont get destroyed to fast by single target, but also can block damage of Multi target Infernos, if you manage to get them in front of your wizards.

  5. #95
    Senior Member AminT's Avatar
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    Ehh Just would make more things for me to max hahah.
    I Like to play clash and like turtles.

  6. #96
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    Quote Originally Posted by Reefus View Post
    They don't want it easier out of laziness, they think the status quo is unreasonably difficult. ... It's fine to disagree and still acknowledge that their position has merit.
    Quote Originally Posted by Reefus View Post
    Personally the status quo is advantageous to me, but I get their frustration.

    Thanks, some people are reading.


    Quote Originally Posted by TheConfuzed1 View Post
    They don't want balance. They want it to be easier.

    "The Confuzed" is an understatement.
    Last edited by Trmcgregor; November 8th, 2014 at 07:46 PM.
    Quote Originally Posted by dasyoyo16 View Post
    Farmers. Pushers. Noobs. Complainers. Long ago, the four players lived together in happiness. Then, everything changed when the Complainers attacked. Only Supercell, creator of all four players could stop them. But, when the world needed them the most, they vanished.

  7. #97
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    Quote Originally Posted by TheConfuzed1 View Post
    If that is what he meant, he wouldn't have said that he used lightning to destroy them. You and I know that he mistakenly mixed two thoughts into one incorrect statement, but noobs who are reading will not.
    He didn't say he used lightning to destroy them. Lol, your just over thinking it and don't understand. You're the one who is mistaken, not him.

  8. #98
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    There's been loads of these threads recently.

    It's just TH9's wanting to make it easier to max the level without all the loot hardship of TH10.

    If you want freeze, upgrade your TH, and quit basing those TH8s for your walls. Simple.

  9. #99
    Super Member Izaiah's Avatar
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    Man up and quit whining. Infernos are tough and strong, but giving TH 9 the freeze spell is just going to kill te game for TH 10s. Just think about it. As a th 9 you aren't supposed to be able to pick on a TH 10 that would be like a 5 year old kid beating up a 6 foot tall 15 year old, it's just not logical. TH 9s are supposed to beat on people that are their size or a little smaller (other th 9s or even some th 8s)

  10. #100
    Junior Member soapman's Avatar
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    all you th 9s have not seen the drop off in loot when you go to th 10. It is huge.

    So if you want freeze spells to hit th 10 then also ask for supercell to remove the loot penalties for th 10
    dont just ask for freeze spell without giving anything back
    IGN: Soapman.
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