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Thread: Skull traps finally the end of hogs?!!

  1. #1
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    Skull traps finally the end of hogs?!!

    What do you guys think? I've watched 5 normally easy 3 star attacks in my clan war today DESTROYED, I mean not even a 1 star because of these mini hellions that run just as fast as hogs but do more damage than archers! Another terrible addition by supercell. I could care less because I'm an air raider & no one can ever get to my skull traps on my base for it to even make a difference but for the th8/th9 guys i feel sorry for you.

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  2. #2
    Forum Veteran Aprixius's Avatar
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    Hogs = spam 2 fingers on 2 locations and place heal spells on certain spots = 3 star. There is a major issuse there. Basically its a good thing for hogs to be nerfed
    Quote Originally Posted by anarchy86 View Post
    We already have it.

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  3. #3
    Forum Veteran Slaskio's Avatar
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    Maybe the end of spamming hogs but thats a good thing. These new traps are awesome and nothing wrong with them at all. Hogs are not dead just need to change up your strategy.
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  4. #4
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    Why are these forums obsessed with hogs? They are the most talked about troop ever.
    Quote Originally Posted by dasyoyo16 View Post
    Farmers. Pushers. Noobs. Complainers. Long ago, the four players lived together in happiness. Then, everything changed when the Complainers attacked. Only Supercell, creator of all four players could stop them. But, when the world needed them the most, they vanished.

  5. #5
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    Quote Originally Posted by Trmcgregor View Post
    Why are these forums obsessed with hogs? They are the most talked about troop ever.
    Yeah I totally agree, what is the obsession with hogs?

  6. #6
    Trainee Roderna's Avatar
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    Kill hogs was the only thing they do....Lure troop away??No, the aggro range was so closed, the other troops never took a gander...

  7. #7
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    Say what you want about hogs, one trap should not be able to decimate an entire army. Skeleton traps are supposed to be a distraction, not an army destroyer. Making giant bombs do 1.5x damage to hogs and making heros unlurable we're smart changes that increase the strategy required to use hogs. With skeleton traps there is nothing you can plan/ strategise on because it's impossible to know where they are and the hogs dont attack them. It's an easy fix i think, just make the hogs attack the skeletons, then they really will be distractions as I believe was intended.

    If you think that hogs need to be nerfed further thats a fair opinion to have but I don't think the way skeleton traps currently work is a good way to do it.

  8. #8
    Pro Member PredatorBonbeeCanada's Avatar
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    Kinda

    Yeah they spell the end of pure hog raids but hybrid hogs where you combine hogs with gowiwipe still works - but thats a really skilled raid - not just drop heal and three star.

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  9. #9
    Forum Veteran ClashOn4Life's Avatar
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    Quote Originally Posted by Aprixius View Post
    Hogs = spam 2 fingers on 2 locations and place heal spells on certain spots = 3 star. There is a major issuse there. Basically its a good thing for hogs to be nerfed
    Trust me. Thats a bad idea... You'll find out what I mean sometime soon. I've learned from experience...

    Anywho, my clanmate can 3 star most th9s and some th10s (If not 3 star, 2 star) with infernos. So they're not dead...

  10. #10
    Millennial Club LordAmbreon's Avatar
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    Quote Originally Posted by JKL2207 View Post
    Yeah I totally agree, what is the obsession with hogs?
    I used to be able to 3* most th8's as a th7 with them, and they were level 1. They were easy to defend against though.
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    Times New Roman & Arial?

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