First of all super cool idea.... probably too many issues to ever get implemented but speculation is cool...
no more than 10 bases combined... more might be too difficult... cooler but definitely difficult
might be hard from a programming aspect and as mentioned the design of the superbase would have to be up to just one person to avoid argument. likely the leader...
i think stars system could be abandoned unless it was like one star for each th destroyed and one for each block of percentage destroyed like each 10-25% .. that way poor base design could be beaten by a smaller percentage like it is now. i.e. 50% 2 star compared to 99% 1 star...
here is the part that excites me about the idea.
this would issue in a whole new level of strategy to the game as you would need the first few players to lure the cc's then the next few to take down specific targets like heroes... (try to imagine trying to take down 10 BKs and 10 AQs at the same time! that would be pretty epic!)
attacks would have to be strategic and planned for a specific sequence...
doubt we will ever see it but love the idea



