View Poll Results: Do we need our Levels back?

Voters
373. You may not vote on this poll
  • Yes, we earned, fought, raided and gemmed to get there.

    291 78.02%
  • No, I don't care cause we are all the same

    24 6.43%
  • I don't care either way.

    58 15.55%
Page 15 of 32 FirstFirst ... 5131415161725 ... LastLast
Results 141 to 150 of 318

  Click here to go to the first staff post in this thread.   Thread: We demand to have our levels back

  1. #141
    Kitty
    Join Date
    Apr 2013
    Posts
    39
    I want levels back personally . Im going to keep my trophies as low as possible and not enter a league ill keep the empty sheild thingy forever . supercell won't see another dime from me until i get my levels back

  2. #142
    Tiny
    Guest
    Quote Originally Posted by dahimi View Post
    You have your coc history wrong. Supercell introduced the penalties as a response to farming. Farming was not a response to the penalties.
    3 November was when PedroLee released info on farming ( something that had been done in secret up until this time )

    15 October loot penalties introduced.

    So while it looks like farming came after it actually was around long before Pedro's post.
    Last edited by Tiny; May 3rd, 2013 at 02:42 AM.

  3. #143
    He who has not yet claimed his title dahimi's Avatar
    Join Date
    Sep 2012
    Location
    Hello Kitty Adventure Island
    Posts
    10,807
    Quote Originally Posted by Tiny View Post
    3 November was when PedroLee released info on farming ( something that had been done in secret up until this time )

    15 October loot penalties introduced.

    So while it looks like farming came after it actually was around long before Pedro's post.
    It was common knowledge on the forum back in mid September. Probably even earlier on the forum before this one (dunno if you were around for that).

    Do an advanced search. Enter "farming" and tell it to search for posts one year old and newer and tell it to order the results by date in ascending order.

    http://forum.supercell.net/showthrea...ull=1#post2458

  4. #144
    Senior Member vkstarry's Avatar
    Join Date
    Apr 2013
    Location
    Builder Hut
    Posts
    428
    Quote Originally Posted by Noxy View Post
    Actually last I heard no decision has been made but please correct me if I'm wrong.

    To me level was equated with effort, the amount of time & effort you actually put into the game. My level had no connection to farming or showing off, it gained me self satisfaction and recognition for my time, effort, and donations to fellow clan members.
    To me badges represent nothing more than a players willingness to pay to win. Firstly SC reduces available resources to loot update after update, now with the introduction of a league were expected to chase trophy's without an adequate bonus system. Players are expected to gem resources rather than farm them in pursuit of trophy's may be great in theory but for 90% of players you will see a decrease in game activity. Instead of logging on for 4+ hours a day players who don't gem resources will raid once every couple of days.
    That's right, but don't worry.
    Supercell will do something when they realize most player had stop playing.

    Edit :
    This is also a great chance for other iOS developer to create a similar game but more offensive, not passively wait for resources.
    Last edited by vkstarry; May 3rd, 2013 at 03:09 AM.
    Clan : iSpark | TH : 9 | IGN : vkstarry
    TH8 Farming Layout

  5. #145
    He who has not yet claimed his title dahimi's Avatar
    Join Date
    Sep 2012
    Location
    Hello Kitty Adventure Island
    Posts
    10,807
    Quote Originally Posted by vkstarry View Post
    That's right, but don't worry.
    Supercell will do something when they realize most player had stop playing.
    Removing single player farming and then adding the loot penalty didn't make everyone quit, this won't either.

    edit: you should do it, sc makes 2.4m a day.

  6. #146
    Forum Superstar hb808's Avatar
    Join Date
    Oct 2012
    Location
    39.108851,-76.772808
    Posts
    3,166
    Quote Originally Posted by Noxy View Post
    Because I've asked myself how does eliminating a players level promote trophy hunting? It doesn't.
    Sure it does. SC has the hard data to prove it, but they really don't need to show you. Empirically it is clear that more people have moved their THs inside, thus protecting their trophies and thus promoting trophies.

    Quote Originally Posted by Noxy View Post
    But that won't happen outside of the top 200 players, eventually there will be a hardcore 500 players and everyone else will move onto something else. There maybe 8.5 million registered users but most of those will get to TH9 and realize they aren't willing to spend $50 a week to compete and quit.
    You have no evidence to support these claims. Naturally the majority aren't going to want to pay $50/week, but that doesn't mean they will necessarily quit. They will however, most likely, drop down, farm, and whine a bit more.

    Quote Originally Posted by Noxy View Post
    The thing I find funniest is that SC seem to be ignoring the fact that many farmers (from what I have read on the forums) are in fact paying customers.
    You are right. They "seem to be". They are however well aware, just not acting on this information in a manner that makes you happy.

    Quote Originally Posted by Noxy View Post
    We have already seen SC miss out on a Webby award (for what it's worth) not because HG was better, in fact CoC is far far better than that game, but due to player backlash as a result of the last update saw them vote for HG just to send a message to SC (I truly believe this).
    Everybody knows this. It actually made the Webby award look that much more stupid and worthless. I will agree with you on one and only one point. CoC is a far far better game and will continue to dominate the industry at least for the next six months.
    Nothing makes you elite

  7. #147
    Forum Superstar hb808's Avatar
    Join Date
    Oct 2012
    Location
    39.108851,-76.772808
    Posts
    3,166
    Quote Originally Posted by dahimi View Post
    It was common knowledge on the forum back in mid September. Probably even earlier on the forum before this one (dunno if you were around for that).

    Do an advanced search. Enter "farming" and tell it to search for posts one year old and newer and tell it to order the results by date in ascending order.

    http://forum.supercell.net/showthrea...ull=1#post2458
    Yep, everybody knew about farming. Everybody knew about the elixir glitch, which I admittedly used to max everything in a short amount of time before it got fixed. Pedro just made a nice thread about it. btw where is that guy?
    Nothing makes you elite

  8. #148
    Senior Member vkstarry's Avatar
    Join Date
    Apr 2013
    Location
    Builder Hut
    Posts
    428
    Quote Originally Posted by dahimi View Post
    Removing single player farming and then adding the loot penalty didn't make everyone quit, this won't either.

    edit: you should do it, sc makes 2.4m a day.
    Lol I'm trying to chill the thread.
    Well, I'm a random player and my money won't make supercell rich or bankrupt
    I'll follow the flow, whatever they did to the game, if good then I will stay, if bad then bye".
    Clan : iSpark | TH : 9 | IGN : vkstarry
    TH8 Farming Layout

  9. #149
    Banned
    Join Date
    Nov 2012
    Location
    South Amurica
    Posts
    492
    Quote Originally Posted by hb808 View Post
    Sure it does. SC has the hard data to prove it, but they really don't need to show you. Empirically it is clear that more people have moved their THs inside, thus protecting their trophies and thus promoting trophies.



    You have no evidence to support these claims.
    Funny, your second paragraph is so fitting given that you're always calling for stats to support a point. So, fact boy, where's your support for your hypothesis.... Or did you not know what empirically meant?

  10. #150
    Pro Member subtletea's Avatar
    Join Date
    Oct 2012
    Posts
    510
    Quote Originally Posted by hb808 View Post
    Yep, everybody knew about farming. Everybody knew about the elixir glitch, which I admittedly used to max everything in a short amount of time before it got fixed. Pedro just made a nice thread about it. btw where is that guy?
    I agree, farming and the elixir glitch were widespread knowledge, but Pedro's thread put it in a way that attracted more people to the solely farming community. Pedro famously got all skull walls within a single week, and whether you agree or not, SC has been doing its best to plug the holes since then. Oct., Nov., and Dec. updates of last year all felt pretty reactionary and targeted specifically to either reduce the immense profits people were boasting about or outright discourage people from farming.

    I personally would like to see farming pass in favor of the leagues, but would also like to see the loot bonuses go back to what we initially thought they'd be. It was cool to see a lot of top level farmers coming up with hybrid designs, but also disappointing to see them switch back to their farming bases due to the lack of incentive to chase trophies.

    Wish I had started the game just 1 month earlier! Instead of being an almost completely maxed TH8, I'd be at least halfway through 9 and rocking out with my AC and Xbows

    GC/IGN: subtletea / TH10 Level 123 / Ninja Knights Co-leader
    Playing since: 10.10.2012

    - Full of vengeance and furious anger -



Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •